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Market Research Report

Mobile Proximity Services

Published by Berg Insight AB Contact us : +1-860-674-8796
Published 2008/05 Content info 120 PAGES
Product code BER66915
Price From  US $ 1500 Order/Price list
US $ 1500 Hard Copy
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Description TOC

Table of Contents

Table of Contents

List of Figures

Executive summary

1. Introduction

  • 1.1 The next step in mobile evolution: local services
    • 1.1.1 Information retrieval
    • 1.1.2 Authentication and access
    • 1.1.3 Payment
    • 1.1.4 Ticketing
    • 1.1.5 Device to device communication
  • 1.2 Ecosystem
    • 1.2.1 Value chain
    • 1.2.2 The role of the mobile operator

2. Proximity technologies

  • 2.1 Some contact-less technologies
    • 2.1.1 RFID
    • 2.1.2 Contact-less smart cards
    • 2.1.3 Bluetooth and IrDA
  • 2.2 Contact-less mobile: NFC
    • 2.2.1 Usage modes
    • 2.2.2 Standardisation
  • 2.3 Handset considerations
    • 2.3.1 Handling of authentication data
    • 2.3.2 Design of multi-application chips
    • 2.3.3 Location of the secure element
    • 2.3.4 Download and activation procedure
    • 2.3.5 Cost

3. Payment applications

  • 3.1 Introduction
    • 3.1.1 Drivers for change
    • 3.1.2 Transaction types
  • 3.2 Mobile payments
    • 3.2.1 OTA versus proximity
    • 3.2.2 The value chain
    • 3.2.3 Device-based vs. server-based accounts
    • 3.2.4 Security versus speed
    • 3.2.5 Success factors
  • 3.3 Examples of activities
    • 3.3.1 Globally: Operators unite behind Pay-buy-mobile initiative
    • 3.3.2 Turkey: Bank takes clever low-tech approach to contact-less
    • 3.3.3 Austria: Operator upgrading payment to NFC
    • 3.3.4 Taiwan: Multiple NFC field trials pave way for service launches
    • 3.3.5 South Korea: Card issuer driving service
    • 3.3.6 Japan: Mobile operator becomes financial service provider

4. Ticketing and coupon applications

  • 4.1 Introduction
    • 4.1.1 Technical configuration
    • 4.1.2 NFC
    • 4.1.3 Strengths
    • 4.1.4 Critical success factors
  • 4.2 Event ticketing
    • 4.2.1 Live events
    • 4.2.2 Cinemas
  • 4.3 Air travel ticketing
    • 4.3.1 Electronic tickets
    • 4.3.2 Bar code boarding passes
    • 4.3.3 Mobile tickets and boarding passes
    • 4.3.4 Issues
    • 4.3.5 Examples of activities
  • 4.4 Rail transport
  • 4.5 Mobile coupons
    • 4.5.1 Technical configuration
    • 4.5.2 Challenges
    • 4.5.3 Critical success factors
    • 4.5.4 Examples of activities

5. Case study: Japan

  • 5.1 The manufacturer: The technology FeliCa
  • 5.2 The operator: The wallet phone Osaifu ketai
  • 5.3 The transport company: The payment card Suica
    • 5.3.1 Mobile Suica
    • 5.3.2 Marketing services
    • 5.3.3 Private transport companies create the Suica-compatible PASMO system

6. Conclusions and strategic advice

  • 6.1 Business model
  • 6.2 Technical choices
  • 6.3 Service design
  • 6.4 Applications
    • 6.4.1 Payment
    • 6.4.2 Ticketing
    • 6.4.3 Marketing
    • 6.4.4 Peer-to-peer, access and other services
  • 6.5 Addressable markets

Glossary

List of Figures

  • Figure 1.1: Evolution of the mobile phone function
  • Figure 1.2: Simplified value chain for proximity applications
  • Figure 1.3: Rationales for mobile operators to participate in proximity services
  • Figure 2.1: Contact-less smart card shipments (World 2007)
  • Figure 2.2: Number of contact-less smart cards by system (2007)
  • Figure 2.3: Contact-less payment card deployments in Asia and Europe
  • Figure 2.4: Bluetooth technical data
  • Figure 2.5: NFC usage modes
  • Figure 2.6: NFC technical standard overview
  • Figure 2.7: NFC handset service architecture
  • Figure 2.8: NFC enabled handsets from Nokia
  • Figure 2.9: NFC SE chip solution options
  • Figure 2.10: Examples of NFC security models
  • Figure 3.1: Examples of successful contact-less electronic purse card services
  • Figure 3.2: Examples of debit and payment card services
  • Figure 3.3: Examples of online payment services
  • Figure 3.4: Comparison of OTA and proximity models for mobile payments
  • Figure 3.5: Probable usage areas for the different payment types
  • Figure 3.6: Comparison of device-based and server-based accounts
  • Figure 3.7: Proposed business models for the GSMA Pay-Buy-Mobile initiative
  • Figure 3.8: Proximity payment using the Visa Contactless application
  • Figure 3.9: Overview of NTT DoCoMo' s DCMX credit card service
  • Figure 3.10: Usage data for electronic cash-enabled mobile phones
  • Figure 4.1: Advantages of mobile ticketing
  • Figure 4.2: Examples of how ToruCa dedicated information can be pulled by the phone
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