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Market Research Report

Mobile Payment

Published by Eurotechnology Japan, K.K. Contact us : +1-860-674-8796
Published 2005/04 Content info approx. 210 pages, 25 Figures, 89 Photos, 3 Tables
Product code EK32279
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US $ 2375 PDF by E-mail (Corporate Use License)
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Description TOC

Table of Contents

  • Executive Summary: Mobile Payment - New Business Models for Mobile Communications
  • Mobile payments as aew business models for mobile communications Japan has become the worlds most competitive communications market
    • Why are new business models needed for mobile communications?
    • Japans telecommunications landscape (graphical map, including recent restructuring, mergers and de-mergers and expected new entrants)
    • DoCoMo and KDDI/AU are the leaders, under competitive pressure by Vodafone and new entrants
    • DoCoMo, KDDI and Vodafone - the top players in Japans mobile industry (graphics comparing financial data - sales, net profits and market capitalization - for DoCoMo, KDDI and Vodafone)
    • Competing for Japans mobile subscribers (graphics: subscriber data for all Japanese mobile phone operators 1998-2004, including industry consolidation)
    • Competing for Japans mobile subscribers (graphics showing month-by-month subscriber growth/loss for the period Jan 2003 - March 2005)
  • DoCoMos invstment in credit card companies: building new business models
    • DoCoMos investment in credit card companies
    • Credit card payments are a much bigger market than mobile communications (graphic comparing Japans mobile communications market with Japans credit card payment market since 1990 with projection to 2010)
    • Japans credit card payment and cash advance market (pie chart showing market shares of credit card companies)
    • DoCoMos investment in credit card companies: implications
  • Japans mobile internet as a platform for mobile payments
    • Mobile payments today in Japan
    • The i-Mode Exosystem
    • Mobile internet penetrates Japan (graphics showing mobile internet subscriber numbers for 1999-2005)
    • Todays 3G i-Mode in a nutshell: users pay for content
  • M-commerce, mobile payments and mobile transactions
    • Japans mobile internet supports a range of m-commerce and m-transactions
    • m-commerce, m-content, and m-advertising in Japan (market size estimatiomnns, graphics for 2000-2006)
    • Mobile mail order, e-commerce and m-commerce (market size estimations: 1998-2010)
  • Payment for mobile content: mobile music
    • Overview of mobile music market
    • Graphical view of mobile business cash flow strams and business relationships
    • Music on i-mode
    • User experience to purchase music from i-Mode SH900i handset
    • Mobile music sales vs fixed line internet music sales (graphics: online music market segmntations for 2001-2004)
    • Market size for ringtones in Japan
    • Mobile music market size in Japan (graphics 1999-2004, with extrapolation to 2007)
    • Mobile music as a share of total music market (graphics showing data for 1994-2003)
    • Leading mobile music sites, profiles and descriptions
  • Selling full songs by mobile phone: KDDI/AUs Chaku-Uta-Full service
    • Mobile music: the new business model for music, in comparison with the old CDROM model (graphical market size data for 2004-2005 comparing chaku-uta, chaku-uta-full and and Apple i-Tunes for 2003-2005)
    • KDDI/AUs chaku uta full, screen images and characteristics, menu list
    • Chaku-uta full: screen images and characterization of submenus
    • KDDI/AUs top 3 chaku uta full sites: screen images
    • Screen images of chaku uta full songs stored in a KDDI/AU phone
  • Paying for mobile games
    • Overview
    • Graphical view of market size for arcacde games, video game softwaare, video game hardware, fixed line games and mobile phone games
    • Example: leading mobille phone game game make and DoCoMo i-Mode partner
    • DoCoMos payment intermediation system for console games
  • Online purchasing, mobile shopping malls
    • Online purchases by mobile phone
    • Commerce features unique to mobile phones
    • M-commerce: shopping by mobile phone
    • Examples of mobile phone online bookstores
    • Examples of mobile phone online music stores
    • Mobile shopping mall
    • Event tickets by mobile phone, example of leading mobile store
    • Selling flowers by mobil phone
  • KDDI/AUs mcommerce initiatives
    • Overview
    • AU shopping and auction menu
    • AU shopping
    • Au auctions via mobile phone
    • AU records and EZ music store
    • AU style
  • Reserving and paying with mobile phone for train travel: example - ExpressCard
    • Overview of the ExpressCard
    • Table of key data, market size, usage characteristics, and sales volume estimation
    • ExpressCard mobile selling system description
    • Seat reservation and purchase via PC internet site
    • Seat reservation and purchase via mobile phone, screen image of top menu
    • Mobile reservation, and purchase site, login screen image and description
    • Researvation and purchase sequence, screen images
    • Paper ticket issue of tickets purchased by mobile phone
    • Estimation of market size
  • Reserving and paying with mobile phone for train travel: example - Odakyu romance car club
    • Overview of the Odakyu romance car club
    • Mobile reservation, and purchase site, login screen image and description
    • Researvation and purchase sequence, screen images
    • Summary
  • DoCoMo coin
    • Overview of DoCoMo coin system
  • What are wallet phones and why
    • Overview
    • Example: P506iC (introduced on July 10, 2004)
    • i-Mode Felica transaction partners
    • Why wallet phones, what are wallet phones
    • DoCoMo i-Mode Felica wallet phone description
    • Schematic overview of the i-Mode Felica System
    • Why wallet phone
    • Trends of mobile communications, phases of development
    • Mobile phone - stages of development
    • Implications for the mobile carrier
  • The Felica platform
    • Overview
    • Inside view of FeliCa cards
    • FeliCa and standards
    • Felica, data for specific FeliCa card models
    • Felica compared with other IC-Cards
    • VISA, SONY and Infineon alliance
    • ANA mileage club card as an example application
    • Contactless secure card reader/writer
  • Security and privacy
    • Security is critical for success
    • Security - key issues
    • Security - solutions
    • Privacy
  • Felica Networks - the company
    • Overview
    • JR-East joins Felica Networks, graphics showing capitalization for pre and post investment
  • i-Mode Felica preview service (January - June 2004)
    • Overview
    • Concept
    • Terminals for the preview service
    • Preview service description
    • Participating companies
    • Applications tested
    • List of services
  • i-Mode Felica services from introduction (from July 10, 2004)
    • Overview of wallet phone introduction on July 10, 2004
  • Initial eleven wallet phone services (from July 10, 2004)
    • Listing with description of partners
  • Twenty three wallet phone services (from August 2004 and beyond)
    • Listing with description of eleven initial introduction partners
  • EDY Electronic Cash
    • What does the name Edy mean?
    • ANA mileage club as example for EDY application
    • Demonstration of EDY electronic cash functionality with screen images
    • Why electronic cash?
    • Requirements for electronic cash
    • Edy overview
    • Edy timeline and history
    • Japans ecash is private business
    • National introduction of ecash
    • Edy charger unit for retail use
    • Cash register (POS) with Edy reader/writer
    • Softdrink machine with Edy reader/writer
  • BitWallet KK
    • Company outline
    • Shareholders and equity ratios
  • i-Mode FeliCa examples
    • Karaoke
    • Contactless off-line payments
    • Photocopy machines
    • Office applications
    • Game arcades
    • Event tickets
    • POS payments
    • Airline tickets, reservations and check-in
    • Phones as train tickets
  • The competitive picture: competing mobile operators
    • Outline
    • The challenge
  • Summary: Mobile payment
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