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Market Research Report
Animation Software
| Published by |
Global Industry Analysts, Inc. |
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| Published |
2009/02 |
Content info |
Pages: 341 |
| Product code |
GO84765 |
| Price |
From US $ 3950  |
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PDF by E-Mail Approx. 1-2 business days
Hard Copy/CD-ROM Approx. 3-4 business days
If you need expedited delivery, please call us.
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Table of Contents
I. INTRODUCTION, METHODOLOGY & PRODUCT DEFINITIONS
- Study Reliability and Reporting Limitations
- Disclaimers
- Data Interpretation & Reporting Level
- Quantitative Techniques & Analytics
- Product Definitions and Scope of Study
II. EXECUTIVE SUMMARY
1. Market Overview
- Animation: A Tried and Tested Genre
- Major Animation Markets
- Worldwide Demand for Animation Software
- Improvements in Technology & Infrastructure to Foster Growth
- Expanding Applications for Animation Software
- Advanced Off-The-Shelf Software Packages Boost Creativity
- Current & Future Analysis
2. Issues & Trends in the Animation Industry
- Animation - Unhindered Popularity Across All Ages
- Outsourcing - A Strategy to Lower Production Costs
- Table 1: Comparative Analysis of Capabilities of Select Outsourcing
Countries in the Global Animation Market (includes corresponding Graph/Chart)
- Export Opportunities in Animation Sector
- Outsourcing in Gaming Sector
- Collaborations Across Geographical Boundaries
- 3D Technology - Transforming Movie-Making Business
- CG Films Offer Fresh Appeal & Commercial Success
- CG Animation & Television
- Demand Rises for Superior 3D Character Animation
- Digital 3D - The Next Generation of 3D?
- Growing Demand for 3D Stereoscopic Films
- Short Animated Films - A Medium for Creative Explorations
- Animation for Next-Generation Games
- Animation Ads - Spicing Up the Web World
- Animation Art -Preserving Vintage Animations
3. An Introduction to Animation
- Animation - A Conceptual Definition
- The History of Animation
- Production Stages in Animation
- General Animation Production Process in Television & Feature Film
Productions
- Stage 1: Conceptualization
- Stage 2: Pre-Production
- Stage 3: Production
- Stage 4: Post-Production
- Governance of Production Process & Outsourcing
- Applications of Animation
- Animation for Films & TV Broadcast
4. Animation Techniques
- Traditional Animation
- Cel Animation
- Key Frames
- Rotoscoping
- Full Animation & Limited Animation
- Stop Motion
- Types of Stop Motion Animation
- Computer Animation
- Steps in Computer Animation Process
- Process for Generation of Computer Animation
- Computer Animation Techniques
- Keyframing
- Motion Capture
- Simulation
- Hardware Equipment for Computer Animation
- Common Hardware Systems
- Types of Computer Animation
- 2D Animation
- Evolution of 2D Animation Films Industry
- Major Developments in the 2D Animation Film Market
- Stages of Traditional 2D Animation Workflow
- 3D Animation
- Background to 3D Animation
- 3D Animation Methods/Techniques
- Cel-Shaded Animation or Toon Shading
- Morph Target Animation
- Skeletal Animation
- Motion Capture
- Crowd Simulation
- Computer-Generated Imagery (CGI)
- Future Development Challenges for Computer Animation
5. Animation Software Market
- Defining Animation Software
- Technological Changes Pave Way for Novel Content & Delivery Methods
- Major Animation Software
- List of Software Used for Various Animation Processes
- Select Software Packages Used in Creation of Animated Content
- Flash & Director - Widely Used Animation Tools
- Application Areas for Animation Software
- Motion Picture/Broadcasting Market
- Web Page Development
- Corporate Communication & Training
- Software for 2D Animation
- Flash Animation
- PowerPoint Animation
- Cost of Animation Software
- Competitive Landscape
- Competitive Landscape in the Global Animation Software Market
- Adobe - Leading the Global Animation Market
- Autodesk & Softimage - Challenging Adobe' s Dominance
- Other Market Participants
- Table 2: Leading Players in the Global Animation Software Market (2007):
Percentage Breakdown of Revenues for Adobe, Autodesk, Softimage, NewTek and
Others (includes corresponding Graph/Chart)
6. Animation & Entertainment Industry
- Animation Films Industry - An Overview
- Animation - A Crowded Marketplace
- Hollywood Studios Rule the Roost in Animation Market
- Table 3: Top Ten Animated Feature Films - Ranked by Worldwide Box Office
Receipts (in US$ Million) (includes corresponding Graph/Chart)
- Animation Films Released Worldwide (1995-2008)
- Animation Feature Films in the Pipeline
- Computer-Generated (CG) Animated Films
- CG Films Outperform Traditional Animation Films
- Table 4: Worldwide Box Office Receipts of Animated Films (2001-2006):
Percentage Share Breakdown for CG Films and Non-CG Films (includes
corresponding Graph/Chart)
- Table 5: Global Box Office Receipts of Computer- Generated (CG) Animated
Films
- DreamWorks - Leader in CGI Animation
- DreamWorks Adopts 3D Stereoscopic Technology
- Disney - The Global Pioneer of Animation
- Disney' s Computer Animation Production System (CAPS)
- Disney' s Animation Films Planned for Release Through 2012
- Major Animation Production Studios - A Brief Overview
- ADV Films (US)
- Animation Collective (US)
- Cyper Media, Inc. (Canada)
- DreamWorks Animation SKG, Inc. (US)
- LAIKA/HOUSE (US)
- Rainmaker Entertainment Inc (Canada)
- Sony Pictures Entertainment (US)
- Sony Pictures Imageworks Inc. (US)
- Twentieth Century Fox Film Corporation (US)
- Blue Sky Studios, Inc (US)
- The Walt Disney Company (US)
- Pixar Animation Studios (US)
- Warner Bros. Entertainment, Inc (US)
7. Product Innovations/Introductions
- Autodesk Introduces Two New Versions of 3ds Max Software
- NewTek Introduces LightWave 3D v9.5
- Autodesk Introduces Toxik 2009 Visual Effects Software
- Side Effects Software to Launch Houdini 9.5
- Autodesk Unveils Mudbox 2009 Software
- Autodesk Introduces Animation Academy 2009
- Immersion Launches New Products for Animation Industry
- Maxon Computer Introduces Cinema 4D Release 11
- Autodesk Introduces MotionBuilder 2009 Software
- Softimage Introduces Softimage, XSI 7
- Autodesk Introduces Autodesk Maya 8.5
- Autodesk Introduces Autodesk Maya 2008 Software
- Caligari Unveils trueSpace7.5
- Autodesk Introduces New Versions of Finishing and Visual Effects Systems
- Side Effects Software Unveils Houdini 9 Public Beta
- Pixar Introduces RenderMan for Maya 2.0 and RenderMan Studio 1.0
- Autodesk Introduces Autodesk Toxik 2008 Software
- Frantic Films to Launch Software Product Range
- Autodesk Introduces Maya 8 Software
- Adobe Systems Launches Adobe After Effects 7.0
- Reallusion Launches iClone 3D Software
- Bionatics Unveils natFX Software for Autodesk Maya 8
- Softimage Introduces Face Robot Software Application
- Pixar Animation Unveils RenderMan For Maya 1.0
- Pixar Animation Introduces RenderMan Pro Server 13.0
- NewTek Launches 3D Arsenal
- Softimage Introduces Updated Version of Face Robot
- Caligari Launches trueSpace7
8. Recent Industry Activity
- Autodesk Acquires Softimage
- Autodesk Acquires Realviz
- Microsoft Acquires Caligari
- Autodesk Acquires Assets of 3D Geo
- Madhouse Enters into a Partnership with Media Corp
- Lionsgate(r) and Crest Form Multi-Picture Partnership for Animation Films
- Turner to Establish Animation Film Unit in India
- Disney to Partner with Japanese Companies for TV Animation
- DreamWorks to Set Up Animation Studio in India
- Lucasfilm Animation and Lucasfilm Collaborate with Autodesk
- Intel Forms an Alliance with DreamWorks Animation
- Strata Forms Partnership with Away3D for Flash 3D
- Jam Media Bags BBC Cartoon Contract
- Plastic Wax to Expand Global Operations
- Aspera Signs Technology Partnership with Rising Sun Research
- DQ Entertainment Partners with French Companies to Re-Create Little Nick
- Madhouse Inks Animation Contract with Marvel Entertainment
- TV Asahi Acquires Majority Stake in Shin-ei Animation
- Triple Play Acquires Stake in Anya Animation
- DQ Entertainment Enters into a Co-production Agreement with Moonscoop
- Yash Raj Films and Disney Ink Agreement to Create Animated Movies
- Alliance Media Enters into an Agreement with Studio Ghibli
- Rubicon MGM, and Turner Collaborate for Pink Panther Animation
- BKN International and Huminah Huminah Enter into Co-Production Agreement
- Percept Picture Company to Establish New Subsidiary
- DQ Entertainment Signs MoU with Think Corp
- Craft Animations Enters into Partnership with GameCaster
- BET Networks Enters into Partnership with Marvel Animation
- Walt Disney to Adapt ' Toy Story' Movies into 3D Format
- ILM Enters Into Animation Feature Business
- Med Watch Doc Ventures into 3D Animation & Character Development
- Autodesk Acquires Skymatter
- Smith Micro Acquires 3D Graphic and Animation Software Solutions from E
Frontier
- MAGIX Takes Over Xara Group
- Reel FX Merges with Radium
- Thomson and DreamWorks Animation Enter into a Strategic Alliance
- Pixar Animation and Luxology Sign License Agreement
- CDIL Signs Animation Contract with Motion Pixel
- CDI Bags Animation Outsourcing Contract from iMedia
- Rainmaker Income Fund to Divest Assets to Deluxe
- Prime Focus Takes Over Frantic Films and Post Logic Studios
- Azureus Enters into an Agreement with Geneon
- Bandai Enters into a Distribution Agreement with Geneon
- Sony to Sell Interest in Imageworks and Sony Pictures Animation
- Animal Logic Enters into Agreement with Warner Bros
- Disney Acquires Pixar
- Autodesk Takes Over Alias
- Rainmaker Takes Over Mainframe Entertainment
- Pharos Capital Invests in Reel FX
- Warner Bros. Television Group to Establish Studio 2.0
- Nipuna Inks Deal with 4K Animation GmbH
- DreamWorks Implements Distribution Agreement with Paramount
- BlueArc Enters into Partnership with PipelineFX
- Sequoia Acquires Hunan Greatdreams Cartoon Media
- UTV Software Forays into Animated Movie Market
- Global Vision Takes Over 4-Elements Studios
- Jupiterimages Acquires Animation Factory
- Sony Media Software Inks Co-Marketing Agreement with Bauhaus Software
- Alias Takes Over Kaydara
- Cyper Media Takes Over Joongang Movie Entertainment
9. Focus on Select Players
- Adobe Systems Incorporated (US)
- Autodesk, Inc. (US)
- Autodesk Media and Entertainment (Canada)
- Softimage Co. (Canada)
- BIONATICS (France)
- Caligari Corporation (USA)
- Corel Corporation (Canada)
- MAXON Computer GmbH (Germany)
- NewTek, Inc (US)
- Smith Micro Software, Inc. (US)
- Side Effects Software, Inc. (Canada)
- STRATA (US)
- Toon Boom Animation, Inc (Canada)
- Xara Group Limited (UK)
10. Global Market Perspective
- Table 6: World Recent Past, Current & Future Market Analysis for
Animation Software by Geographic Region - US, Japan, Europe, Asia-Pacific, and
Rest of World Markets Independently Analyzed with Annual Revenues in US$
Million for Years 2005 through 2015 (includes corresponding Graph/Chart)
- Table 7: World 10-Year Perspective for Animation Software by Geographic
Region - Percentage Breakdown of Revenues for US, Japan, Europe, Asia-Pacific,
and Rest of World Markets for Years 2006, 2009 & 2015 (includes
corresponding Graph/Chart)
III. MARKET
1. The United States
- A. Market Analysis
- Outlook
- 3D Animation Software Market - An Overview
- Impact of Technological Advancements
- Competitive Scenario
- Applications of 3D Animation Software
- Trends in the Animation Industry
- Foreign Films Make An Impact on the US Animation Scene
- American Distribution - A Key Challenge for Foreign Animators
- Foreign Directors in US Productions - The New Success Mantra
- Rise in the Number of 3D Animation Flicks to Hit US Screens
- CGI Animation Films Market
- Table 8: Box Office Receipts of CG Animated Films in the US
- Competition Intensifies in CG Animation Films Market
- Product Innovations/Introductions
- Strategic Corporate Developments
- Key Players
- Adobe Systems Incorporated
- Autodesk, Inc.
- Caligari Corporation
- DAZ 3D, Inc.
- NewTek, Inc.
- Smith Micro Software, Inc.
- STRATA
- B. Market Analytics
- Table 9: US Recent Past, Current & Future Market Analysis for
Animation Software Independently Analyzed with Annual Revenues in US$
Million for Years 2005 through 2015 (includes corresponding Graph/Chart)
2. Japan
- A. Market Analysis
- Outlook
- Japanese Anime - An Introduction
- An Overview of the Japanese Anime Industry
- Japanese Animation Makes Impact on Global Markets
- General Structure of Japan' s Anime Industry
- Animation Market - Highly Dependent on TV Broadcasting Segment
- Collaborations - A New Expansion Strategy
- Flash - The Tool for Independent Anime Artists
- Animation on the Internet Gains Popularity
- Character Merchandising - A Major Secondary Business for Animes
- Major Challenges Facing Japanese Anime Industry
- Strategic Corporate Developments
- B. Market Analytics
- Table 10: Japanese Recent Past, Current & Future Market Analysis for
Animation Software Independently Analyzed with Annual Revenues in US$
Million for Years 2005 through 2015 (includes corresponding Graph/Chart)
3. Europe
- A. Market Analysis
- Outlook
- Animation Feature Films in Europe
- Limited International Success for European Films
- Studios Seek Co-Production Alliances for TV Content
- Animation Finds Favor Across All Ages
- Table 11: European DVD Animation Market (2006): Percentage Share
Breakdown by Country for France, Germany, Italy, Spain, UK and Others
(includes corresponding Graph/Chart)
- Focus on Select Markets
- Germany
- Russia
- Spain
- United Kingdom
- Product Innovations/Introductions
- Strategic Corporate Developments
- Key Players
- BIONATICS (France)
- MAXON Computer GmbH (Germany)
- Xara Group Limited (UK)
- B. Market Analytics
- Table 12: European Recent Past, Current & Future Market Analysis for
Animation Software Independently Analyzed with Annual Revenues in US$
Million for Years 2005 through 2015 (includes corresponding Graph/Chart)
4. Asia-Pacific
- A. Market Analysis
- Outlook
- Asia-Pacific Animation Market - An Overview
- Asian Animation: A Trip Down Memory Lane
- The Trend Towards Offshoring
- Creativity Flourishes with Co-Productions
- Growing Appeal of International Animations
- Focus Shifts to Development of Original Content
- Australia
- Expertise in Production of Children' s TV Program
- Impediments to the Industry' s Growth
- China
- China - A Major Subcontractor for Animation
- Lack of Global Appeal for Chinese Animations
- Government Passes Broadcasting Quotas
- China Bans Live Human-Animation Content
- India
- Overview
- Analyzing the Strengths & Weaknesses of Indian Animation Industry
- Indian Companies Forge Global Alliances
- A Favored Outsourcing Destination
- Indian Firms Look to Climb Up the Value Chain
- Rising Demand from Domestic Market
- Government Initiatives Critical for Growth of Animation Industry
- Animation Studios in India
- Challenges Facing Indian Animation Industry' s Growth
- Shortage of Trained Personnel
- Insufficient Funding
- Piracy - A Major Threat
- Strategies for Ensuring Future Growth
- Need for High-Tech 3D Studios
- Facilitating Technological Convergence
- South Korea
- Strengths of Korean Animation Industry
- Co-Production Partnerships on the Rise
- Expanding Expertise & Stronger Media Aids Growth
- Korean Animation Films - An Overview
- Key Challenges
- Malaysia
- Philippines
- Developing Content for Global Majors
- Government Proposes Legislation for Promoting Animation Industry
- Thailand
- Strategic Corporate Developments
- B. Market Analytics
- Table 13: Asia-Pacific Recent Past, Current & Future Market Analysis
for Animation Software Independently Analyzed with Annual Revenues in US$
Million for Years 2005 through 2015 (includes corresponding Graph/Chart)
5. Rest of World
- A. Market Analytics
- Outlook
- Animation Industry in Africa
- Egypt
- South Africa
- Product Innovations/Introductions
- Strategic Corporate Developments
- Key Players
- Autodesk Media and Entertainment (Canada)
- Corel Corporation (Canada)
- Credo Interactive, Inc. (Canada)
- Side Effects Software, Inc. (Canada)
- Softimage Co. (Canada)
- Toon Boom Animation, Inc (Canada)
- B. Market Analytics
- Table 14: Rest of World Recent Past, Current & Future Market
Analysis for Animation Software Independently Analyzed with Annual Revenues
in US$ Million for Years 2005 through 2015 (includes corresponding
Graph/Chart)
COMPETITIVE LANDSCAPE |
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