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Market Research Report

China Digital Entertainment Content 2006-2010 Forecast and Analysis

Published by IDC Contact us : +1-860-674-8796
Published 2006/08 Content info Pages: 35
Product code ID43805
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Description TOC

Table of Contents

  • Table of Contents
  • IDC Opinion
  • In This Study
    • Methodology
    • Executive Summary
  • Situation Overview
    • Introduction
    • Digital Entertainment Content Based on the Broadband Platform
      • Online Gaming
        • Competitive Landscape
        • Table: China Online Gaming Market by SP, 2004 and 2005 (US$M)
          • Shanda
          • Netease
          • The9
          • Kingsoft
        • China Online Gaming Market Dynamics
          • Drivers
          • Inhibitors
      • Online Music Competitive Landscape
        • Major Legal Music SP Profiles
          • A8
          • 9sky
          • Wanwa
          • Huaqi
        • China Online Music Market Dynamics
          • Drivers
          • Inhibitors
      • Other Broadband-Based Entertainment Applications
        • Video on Demand
    • Digital Entertainment Content Based on the Wireless Platform
      • Wireless Games
        • China Wireless Gaming Market Dynamics
          • Drivers
          • Inhibitors
      • Wireless Music
      • Wireless Video
  • Future Outlook
    • Internet Environment
      • Internet User and Broadband Subscriber Development
      • Figure: China Internet User Population, 2005-2010
      • Figure: China Broadband Subscriber Population, 2005-2010
    • Wireless Environment
      • China Mobile Subscriber Development
      • Figure: China Mobile Subscribers, 2005-2010
    • Forecast and Assumptions
      • China Online Gaming Market
      • Table: China Online Gaming Industry Penetration and Subscriptions, 2005-2010
      • Figure: China Online Game User Population, 2005-2010
      • Figure: China Online Game Publishing Market Revenue, 2005-2010
      • Table: Key Forecast Assumptions for China Online Gaming, 2006-2010
      • China Digital Entertainment Content Based on Wireless Platform Forecast
      • Table: China Wireless Entertainment Content Revenue by Type, 2005-2010 (US$M)
      • Table: Key Forecast Assumptions for China Wireless Entertainment Content, 2006-2010
  • Essential Guidance
    • Opportunities in the China Online Gaming Market
      • Advice for Stakeholders
    • Opportunities in the China Online Music Market
  • Learn More
    • Related Research
    • Appendix: Digital Entertainment Content Survey
      • Digital Entertainment Content
      • Figure: Favorite Digital Entertainment Trends
      • Figure: Content Paid for Online by Current Users
      • Figure: Popular Payment Modes Via the Internet
      • Figure: Game Types That Users Played in 2005
      • Figure: Average Monthly Spending on Online Gaming (Excluding Spending on Internet Connection)
      • Figure: Average Expense for Downloading Pay Films Every Month
      • Figure: Average Expense for Downloading Pay Music Every Month
    • Definitions
      • Online Games
      • Subscription
      • Music Service Provider
      • Free Online Music Service
      • Downloads
      • Digital Rights Management
      • Video on Demand
    • Synopsis
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