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Market Research Report

Asia/Pacific (Excluding Japan) Videogame Hardware and Software 2007-2011 Forecast and Analysis

Published by IDC Contact us : +1-860-674-8796
Published 2007/01 Content info Pages: 41
Product code ID49503
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US $ 3500 PDF by E-mail & Excel (Single User License)
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Description TOC

Table of Contents

  • Table of Contents
  • IDC Opinion
  • In This Study
    • Methodology
    • Definitions
  • Situation Overview
    • Videogame Console Overview
      • Asia/Pacific (Excluding Japan) Videogame Console Demographics
      • Figure: Asia/Pacific (Excluding Japan) Videogame Console Adoption by Country, 2006
      • Figure: Asia/Pacific (Excluding Japan) Videogame Console Ownership by Country, 2006
      • Figure: Asia/Pacific (Excluding Japan) Videogame Console Ownership by Gender, 2006
      • Figure: Asia/Pacific (Excluding Japan) Videogame Console Ownership by Age, 2006
      • Figure: Asia/Pacific (Excluding Japan) Videogame Console Ownership by Monthly Personal Income Range, 2006
    • Handheld Gaming Overview
      • Asia/Pacific (Excluding Japan) Handheld Videogame Demographics
      • Figure: Asia/Pacific (Excluding Japan) Handheld Videogame Adoption by Country, 2006
      • Figure: Asia/Pacific (Excluding Japan) Handheld Videogame Ownership by Country, 2006
      • Figure: Asia/Pacific (Excluding Japan) Handheld Videogame Ownership by Gender, 2006
      • Figure: Asia/Pacific (Excluding Japan) Videogame Console Ownership by Age, 2006
      • Figure: Asia/Pacific (Excluding Japan) Handheld Videogame Ownership by Monthly Personal Income Range, 2006
    • Videogame Vendors
      • Sony
      • Microsoft
      • Nintendo
  • Future Outlook
    • Forecast and Assumptions
    • Table: Key Forecast Assumptions for Asia/Pacific (Excluding Japan) Videogame Hardware and Software, 2007-2011
      • Videogame Hardware Analysis
      • Table: Asia/Pacific (Excluding Japan) Videogame Hardware Shipments by Platform, 2006-2011 (000)
      • Table: Asia/Pacific (Excluding Japan) Videogame Hardware Shipments by Subregion, 2006-2011 (000)
      • Videogame Software Analysis
      • Table: Asia/Pacific (Excluding Japan) Videogame Hardware Shipments by Platform, 2006-2011 (000)
      • Table: Asia/Pacific (Excluding Japan) Videogame Software Shipments by Subregion, 2006-2011 (000)
  • Essential Guidance
    • Microsoft
    • Nintendo
    • Sony
  • Learn More
    • Related Research
    • Synopsis
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