Table of Contents
- Table of Contents
- IDC Opinion
- In This Study
- Methodology
- Executive Summary
- Situation Overview
- Market Overview
- China' s Online Gaming Current Status
- Figure: China Online Gaming Roadmap
- 2000-2002: Burgeoning Period
- 2003-2005: Quick Start Period
- 2006 till now: Rapid Growth Period
- China' s Online Gaming Market Dynamics
- China' s Homegrown Online Gaming Analysis
- Market Situation
- Figure: China Homegrown Games Revenue, 2005-2007
- Development Trends
- Market Dynamics
- China Online Games in Overseas Market
- Market Overview
- Table: Export of Games Developed by China Local Vendors
- Market Dynamics
- China Online Gaming In-Game Advertising Market
- Market Overview
- Trade Features
- Development Trends
- Main Forms of In-Game Advertising
- Market Dynamics
- Online Gaming: Impact on and Contribution to Related Industries
- Figure: Online Gaming Contributions to Related Industries
- China Online Gaming Competitive Landscape: Overall Competitive Situation
- Table: China Online Gaming Market Revenue by Vendors, 2007
- Key Vendors' Profile
- Shanda
- Shanda' s Business Structure
- Figure: Shanda' s Business Structure
- Shanda' s Gaming Product Lines
- Figure: Shanda Online Gaming Revenue, 2005-2007
- Table: Shanda' s Gaming Offerings and Operational Status, 2007
- Shanda SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- NetEase
- NetEase' s Business Structure
- Figure: NetEase' s Business Structure
- Figure: NetEase Online Gaming Revenue, 2005-2007
- NetEase Gaming Product Lines
- Table: NetEase' s Gaming Offerings and Operational Status, 2007
- NetEase SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- Giant
- Giant' s Business Structure
- Giant' s Gaming Product Lines
- Table: Giant' s Gaming Offerings and Operational Status, 2007
- Giant SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- The9
- The9' s Business Structure
- Figure: The9 Online Gaming Revenue, 2005-2007
- The9' s Gaming Product Lines
- Table: The9' s Gaming Offerings and Operational Status, 2007
- The9 SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- 9you
- 9you' s Main Business Structure
- Figure: 9you' s Business Structure
- 9you' s Gaming Product Lines
- Table: 9you' s Gaming Offerings and Operational Status, 2007
- 9you SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- Perfect World
- Business Structure of Perfect World
- Perfect World' s Gaming Product Lines
- Table: Perfect World' s Gaming Offerings and Operational Status, 2007
- Perfect SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- Tencent
- Tencent' s Business Structure
- Figure: Tencent' s Business Structure
- Tencent' s Gaming Product Lines
- Table: Tencent' s Gaming Offerings and Operational Status, 2007
- Tencent SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- Netdragon
- Netdragon' s Business Structure
- Netdragon' s Gaming Product Lines
- Table: Netdragon' s Gaming Offerings and Operational Status, 2007
- Netdragon SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- Kingsoft
- Kingsoft' s Business Structure
- Figure: Kingsoft' s Business Structure
- Kingsoft' s Gaming Product Lines
- Table: Kingsoft' s Gaming Offerings and Operational Status, 2007
- Kingsoft SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- Sohu
- Sohu' s Business Structure
- Figure: Sohu' s Business Structure
- Sohu' s Gaming Product Lines
- Table: Sohu' s Gaming Offerings and Operational Status, 2007
- Sohu SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- CDC
- CDC Games Business Structure
- CDC Gaming Product Lines
- Table: 17game' s Gaming Offerings and Operational Status, 2007
- Table: Optisp' s Main Gaming Offerings and Operational Status, 2007
- CDC SWOT Analysis
- Strengths and Opportunities
- Weaknesses and Threats
- Future Outlook
- Forecast and Assumptions
- Table: Key Forecast Assumptions for China Online Gaming, 2007-2012
- China Online Gaming End Users Forecast
- China Internet Users Forecast, 2007-2012
- Figure: China Internet Users, 2007-2012
- China Broadband Subscribers Forecast, 2007-2012
- Figure: China Broadband Subscribers, 2007-2012
- China Online Gaming End Users Forecast, 2007-2012
- Figure: China Online Game Users, 2007-2012
- China Paid Online Game Users Forecast, 2007- 2012
- Figure: China Paid Online Game Users, 2007-2012
- China Online Gaming Market Forecast
- China Online Gaming Forecast, 2007-2012
- Figure: China Online Gaming Revenue Forecast, 2007-2012
- China Online Gaming Forecast by Business Model, 2007-2012
- Table: China Online Gaming Forecast by Business Model, 2007-2012
- China' s Online Gaming Market Trends
- China MMORPG Online Gaming Forecast
- China MMORPG Online Gaming Market Forecast, 2007- 2012
- Figure: China MMORPG Market Revenue Forecast, 2007-2012
- China MMORPG Online Gaming Market Trends
- China Casual Online Gaming Forecast
- China Casual Online Gaming Market Forecast, 2007-2012
- Figure: China Casual Game Revenue Forecast, 2007-2012
- China Casual Online Gaming Market Trends
- China Online Gaming Virtual Goods Forecast
- Market Overview
- Figure: China Online Gaming Virtual Goods Transaction Forecast, 2007-2012
- China Mobile Online Gaming Forecast
- Market Overview
- Market Dynamics
- China Single-PC Game Market Forecast
- Market Overview
- Figure: China Single-PC Game Publications, 2001-2006
- Figure: China Single-PC Game Market Revenue, 2001-2006
- Development Trends
- Market Dynamics
- China Videogame and Handheld Console Market Forecast
- Market Overview
- Table: China Console and Handheld Game Hardware Shipment, 2007-2012
- Figure: China Videogame Hardware Shipment Forecast, 2007-2012
- Figure: China Videogame Revenue Forecast, 2007-2012
- Market Dynamics
- Market Context
- Figure: China Online Gaming Revenue Forecast, 2007-2012: Comparison of March 2007 and March 2008 Forecasts
- Table: China Online Gaming Revenue, 2007-2012: Comparison of March 2006 and March 2007 Forecasts
- Essential Guidance
- Learn More
- Related Research
- Appendix 1: Most Popular Games and Platforms in China, 2007
- 2007 Top 10 Online Games in China
- Figure: China Top 10 Online Games, 2007
- 2007 Top 10 Homegrown Online Games in China
- Figure: China Top 10 Homegrown Online Games, 2007
- 2007 Top 10 Single-PC Games in China
- Figure: China Top 10 Single-PC Games, 2007
- 2007 Top 5 Casual Online Gaming Platforms
- Figure: China Top 5 Casual Game Platform, 2007
- Appendix 2: China Gaming End Users Demographic Distribution, 2007
- Table: Gender Distribution of China Game Users
- Table: Marital Status Distribution of China Game Users
- Table: Age Distribution of China Game Users
- Table: Distribution of Cities Where China Game Users Live
- Table: Occupation Distribution of China Game Users
- Table: Income Distribution of China Game Users
- Table: Education Level Distribution of China Game Users
- Appendix 3: China Gaming Market Memorabilia, 2007
- Appendix 4: Research Scope
- Regional Coverage
- Game Coverage
- Industry Chain Coverage
- Game Definition and Taxonomy
- Definition of Electronic Game
- Taxonomy of Electronic Game
- Single Games
- Definition of Single Games
- Taxonomy of Single Game
- Online Game
- Definition of Online Game
- Taxonomy of Online Game
- Gaming Industry Chain
- Online Game User
- Online Game Publisher/Operator
- Online Game Software Developer
- Internet Data Center Provider
- Telecom Operator
- Definition of Game Publication Market
- Table: China Regional Definition
- Currency Exchange Rate, 2007
- Table: Currency Exchange Rates, 2007 (US$)
- Methodology
- Data Collection
- Data Analysis
- Quality Control Measures
- Survey Period
- Table: Effective Sample Size and Distribution
- Sample Size and Distribution
- Table: Regional Distribution of China Game Users
- Synopsis
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