the-infoshop.com - The vertical markets research portal
View CartView Cart
Global Information, Inc.
US: +1-860-674-8796
EU: +32-2-535-7543
SG: +65-6223-2436
  Home | Category | Publishers | Custom Research | E-mail Alert | About Us | Contact Us | Site Map |
 

* View All Categories
View Conferences
Japanese Korean Chinese

Market Research Report

Worldwide Videogame Hardware and Software 2009-2013 Forecast: Entertainment Value Will Drive Sales in Tough Economy

Published by IDC Contact us : +1-860-674-8796
Published 2009/05 Content info Pages: 54
Product code ID94041
Price From  US $ 4500 Order/Price list
US $ 4500 PDF by E-mail (Single User License)
Delivery Time
PDF by E-Mail
Approx. 1-2 business days
Hard Copy/CD-ROM
Approx. 3-4 business days
If you need expedited delivery, please call us.
Description TOC

Table of Contents

In This Study

  • Methodology
  • Situ atio n Ove r view
  • Growth Follows Stages of Videogame Console Cycles
  • Videogames Go Mainstream and Consoles Go Online
  • Pay for Play Increases Consumer Value Perception
  • Nintendo Changes the Game
  • The Current Recession Is Unprecedented and Global
  • Vendors Extend Console Cycles to Increase Market Share and Value
  • Price and Performance: The Enthusiast Gamer Versus the Nintendo Effect

Future of Outlook

  • Forecast and Assumptions
  • Market Context

Essential Guidance

  • Wii Can Do It
  • Xbox 360 Degrees of Penetration
  • PlayStation Network Effect
  • Third-Party Publishers
  • Convergent Device (PC and Smartphone) Game Platforms

Learn More

  • Related Research
  • Methodology
  • Definitions

LIST OF TABLES

  • 1 Key Forecast Assumptions for the Worldwide Videogame Hardware and Software Market, 2009 - 2013
  • 2 North America Videogame Hardware Shipments by Platform, 2006 - 2013
  • 3 Western Europe Videogame Hardware Shipments by Platform, 2006 - 2013
  • 4 Japan Videogame Hardware Shipments by Platform, 2006 - 2013
  • 5 Rest of World Videogame Hardware Shipments by Platform, 2006 - 2013
  • 6 Worldwide Videogame Hardware Shipments by Platform, 2006 - 2013
  • 7 North America Videogame Hardware Installed Base by Platform, 2006 - 2013
  • 8 Western Europe Videogame Hardware Installed Base by Platform, 2006 - 2013
  • 9 Japan Videogame Hardware Installed Base by Platform, 2006 - 2013
  • 10 Rest of World Videogame Hardware Installed Base by Platform, 2006 - 2013
  • 11 Worldwide Videogame Hardware Installed Base by Platform, 2006 - 2013
  • 12 North America Videogame Software Shipments by Platform, 2006 - 2013
  • 13 Western Europe Videogame Software Shipments by Platform, 2006 - 2013
  • 14 Japan Videogame Software Shipments by Platform, 2006 - 2013
  • 15 Rest of World Videogame Software Shipments by Platform, 2006 - 2013
  • 16 Worldwide Videogame Software Shipments by Platform, 2006 - 2013
  • 17 North America Videogame Hardware and Software Revenue, 2006 - 2013
  • 18 Western Europe Videogame Hardware and Software Revenue, 2006 - 2013
  • 19 Japan Videogame Hardware and Software Revenue, 2006 - 2013
  • 20 Rest of World Videogame Hardware and Software Revenue, 2006 - 2013
  • 21 Worldwide Videogame Hardware and Software Revenue, 2006 - 2013
  • 22 Worldwide Videogame Hardware ASPs, 2006 - 2013
  • 23 Worldwide Videogame Hardware and Software Revenue, 2005 - 2013: Comparison of March 2008 and May 2009 Forecasts
  • 24 Exchange Rates, 2003 - 2008

LIST OF FIGURES

  • 1 Worldwide Videogame Hardware and Software Revenue, 2005 - 2013: Comparison of March 2008 and May 2009 Forecasts
Related Report
Back to Top
Please inform me when related publications are released
InfoWatch

US: 1-860-674-8796 EU: 32-2-535-7543 SG: 65-6223-2436
The vertical markets research portal
© 2009, the-infoshop.com by Global Information, Inc. All rights reserved.