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Market Research Report

2008 3D TELEVISION REPORT

Published by Insight Media Contact us : +1-860-674-8796
Published 2008/05 Content info 265 pages
Product code INS66911
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Description TOC

Table of Contents

1. Executive Summary

  • 1.1. Introduction to Stereoscopic 3D for Television
  • 1.2. Human Perception of Stereoscopic Images
  • 1.3. 3D Display Technologies Suitable for 3DTV
  • 1.4. Encoding Standards for 3DTV
  • 1.5. Forecasts for 3DTV

2. Human Factors of 3D Stereo Perception

  • 2.1. Normal Perception of 3D
  • 2.2. Anomalous Perception of 3D

3. Existing Content for 3DTV

  • 3.1. 3D Content Desired by Consumers
  • 3.2. Movies
  • 3.3. Computer-Generated Imagery
  • 3.4. Computer Games
  • 3.5. Special Events

4. New 3D Content Creation

  • 4.1. Filming with two cameras
  • 4.2. Computer Generated Images
  • 4.3. Conversion of 2D to 3D images

5. 2DTV Display Technologies

  • 5.1. Introduction
  • 5.2. Projection Technology
    • 5.2.1. Digital Light Processing (DLP)
      • 5.2.1.1. The DMD
      • 5.2.1.2. 1-Chip vs. 3-Chip
      • 5.2.1.3. Smooth Picture
    • 5.2.2. Liquid Crystal on Silicon (LCoS) Technology
      • 5.2.2.1. 3-Panel LCOS
      • 5.2.2.2. Single Panel LCOS
    • 5.2.3. 3LCD Technology
    • 5.2.4. Other Projection Technologies
  • 5.3. Direct View LCD Technology
  • 5.4. PDP Technology
  • 5.5. OLED Displays

6. 3DTV Display Technologies

  • 6.1. 3D Overview
    • 6.1.1. Stereoscopic Images
    • 6.1.2. Active and Passive Glasses
    • 6.1.3. Backward-Compatible Anaglyphic Techniques
    • 6.1.4. The Infitec 3D System
  • 6.2. 3D Family Tree
    • 6.2.1. Time Sequential
    • 6.2.2. Co-Located Pixels
    • 6.2.3. Spatial Separation
    • 6.2.4. Summary

7. 3D Projection Systems

  • 7.1. Co-Located Pixels 3D (Two Projectors)
    • 7.1.1. Image Separation Techniques for Dual-Projector Installations
    • 7.1.2. DLP Options for Dual-Projectors or Engines
    • 7.1.3. 3LCD/LCOS Options for Dual Projectors or Engines
  • 7.2. Time Sequential 3D (One Projector)
    • 7.2.1. Image Separation Techniques for Single Projector 3D
    • 7.2.2. Bandwidth and Bit Depth in Single Projector Systems
      • 7.2.2.1. External Bandwidth Requirement
    • 7.2.3. DLP Options for Single Projector Time Sequential
      • 7.2.3.1. Full Pixel Count Front Projection Systems
      • 7.2.3.2. Half Pixel Count SmoothPicture Rear-Projection Systems
      • 7.2.3.3. Conclusions for Single-Projector DLP 3D Systems
    • 7.2.4. 3LCD/LCoS Options
  • 7.3. Opportunity Analysis for 3D Projection Systems

8. 3D AMLCD Television

  • 8.1. AMLCD 3D with Glasses
    • 8.1.1. Micropolarizer Approach
    • 8.1.2. Stacked Dual LCD Approach
    • 8.1.3. Optically Combined LCD Displays
    • 8.1.4. Field Sequential AMLCD 3DTV
  • 8.2. Autostereoscopic AMLCD Approaches
    • 8.2.1. Parallax Barrier 3D
    • 8.2.2. Lenticular (Multi-View) 3D

9. 3D Plasma Television

10. 3D OLED Television

11. 3DTV Content Delivery

  • 11.1. Understanding TV Content Delivery Chains
    • 11.1.1. Production, contribution, distribution and display levels
    • 11.1.2. Video Standards and Recording Formats
  • 11.2. Backward Compatibility Requirement for 3DTV Formats
    • 11.2.1. Producing 3D on 2D equipment: Production Compatibility
    • 11.2.2. Transporting and Recording 3D on 2D Equipment: Contribution Compatibility
    • 11.2.3. Watching 3D as 2D on a 2DTV set: Standard Backward Compatibility.
    • 11.2.4. Watching 3D as 3D on a 2D set: Hardware Retrofitting
    • 11.2.5. Watching 2D as 2D on a 3DTV Set: Content Continuity
    • 11.2.6. Watching 2D as 3D on a 3DTV set: Content Retrofitting
  • 11.3. Delivery Chain Compatibility with 3D Content
    • 11.3.1. Geometry of the Native 3D Picture
    • 11.3.2. Transmitting Full 3D Over Existing 2D Chains: Dual Stream 3D
    • 11.3.3. Squeezing 3D Inside Existing 2D Formats: 3D Multiplexing
  • 11.4. Comparison of Analog and Digital 3D Formats
    • 11.4.1. Structure of the Comparison Charts
    • 11.4.2. Dual Stream 3D
    • 11.4.3. Anaglyphic 3D
    • 11.4.4. Spectral Encoding
    • 11.4.5. Row Interleaved 3D
    • 11.4.6. Side-by-Side and Over-Under Anamorphic 3D
    • 11.4.7. Digital Spatial Compression (Sensio)
    • 11.4.8. Embedded Dual Stream
    • 11.4.9. Checkerboard and Other Pixel-Shuffling Formats
    • 11.4.10. Foreground and Depth Map
    • 11.4.11. Left and Right Views plus Depth Maps in Quadrant
    • 11.4.12. Foreground, Background and Depth Maps in Quadrant

12. Analysis / Prospects for 3DTV

  • 12.1. Signs of Progress
    • 12.1.1. Situation: The Chicken & Egg Gridlock is About to be Set Free.
    • 12.1.2. Strategies: Partnership to Build End-to-End 3D Solutions
    • 12.1.3. Strong Positions in the Race to 3D Format
    • 12.1.4. Open Options: The Disruptive Effect of the Digital Switchover
  • 12.2. Introduction to Forecast
  • 12.3. Total Available Market (TAM)
  • 12.4. Forecast for 3D-Ready and 3DTV
    • 12.4.1. RPTV Analysis
      • 12.4.1.1. Forecasts for DLP RPTV
      • 12.4.1.2. Forecasts for 3LCD and LCoS RPTV
    • 12.4.2. Plasma TV Analysis
      • 12.4.2.1. Forecasts for Plasma
    • 12.4.3. LCD TV Analysis
      • 12.4.3.1. Price premium for 3D LCD
      • 12.4.3.2. Forecasts for LCD
    • 12.4.4. Front Projection Home Theater Analysis
      • 12.4.4.1. Forecasts for DLP Front Projection Home Theater
      • 12.4.4.2. Forecasts for 3LCD/LCoS Front Projection Home Theater
    • 12.4.5. OLED and other technologies
    • 12.4.6. Sales of 3D conversion kits
    • 12.4.7. 3D Source Forecast
    • 12.4.8. Summary of Forecasts
      • 12.4.8.1. 3D Digital TV Unit Sales Forecasts
      • 12.4.8.2. 3D “Eyeball” Forecast
  • 12.5. Forecast Conclusions
    • 12.5.1. 3D Eyeball Forecast
    • 12.5.2. Forecast Implications for TV Manufacturers
    • 12.5.3. Forecast Implications for Peripheral Manufacturers
    • 12.5.4. Forecast Implications for Content Creators

13. 3D GLOSSARY

Table of Figures

  • Figure 1: Stereoscopic Display Technologies
  • Figure 2: Perspective Depth Cues are Aided by Learned Experience
  • Figure 3: Motion Parallax
  • Figure 4: Consumer Preferences for 3D viewing Content
  • Figure 5: 3D Movies since 1895
  • Figure 6: 3D Cinema Then and Now
  • Figure 7: 22-inch 3D LCD Monitors for Gamers
  • Figure 8: Professional 3D Video Cameras
  • Figure 9: Consumer 3D Video Camera from ColorCode 3D
  • Figure 10: Imax 3D Film Camera
  • Figure 11: Digital Micromirror Device (DMD)
  • Figure 12: DLP Projector Designs
  • Figure 13: DLP Projector with SmoothPicture
  • Figure 14: Cross Section of an LCOS Panel
  • Figure 15: Standard 3-Panel MacNeille type 3PBS/X-cube Architecture
  • Figure 16: CQ3 3-Panel LCOS Architecture
  • Figure 17: FSC Single Panel LCOS Architecture
  • Figure 18: Cross Section of a Transmissive HTPS LCD Microdisplay Panel
  • Figure 19: Operation of a Twisted Nematic LC
  • Figure 20: Architecture for a 3LCD Projector
  • Figure 21: Linear Arrays for Projection Applications
  • Figure 22: LCD vs. CRT Unit Sales
  • Figure 23: Structure of a LCD-TV
  • Figure 24: Structure of a Plasma Display Panel
  • Figure 25: Structure of a Surface Discharge Plasma Cell
  • Figure 26: OLED Structure
  • Figure 27: Sony XEL-1 OLED TV
  • Figure 28: Stereoscopic 3D Imagery
  • Figure 29: Active and Passive 3D Glasses
  • Figure 30: SoftPixel Plastic Active Glasses
  • Figure 31: Disposable Polarizing Glasses
  • Figure 32: Disposable Glasses for Color-Based 3D
  • Figure 33: Dolby 3D Glasses using the Infitec System
  • Figure 34: Anaglyph 3D Image without Glasses
  • Figure 35: ColorCode 3-D Image
  • Figure 36: Eclipse 3D Image
  • Figure 37: Infitec RBG Spectral Filter Approach
  • Figure 38: Family Tree for Time Sequential 3D
  • Figure 39: Family Tree for Co-Located Pixels 3D
  • Figure 40: Family Tree for Spatial Separation 3D
  • Figure 41: Stacked Projectors for 3D
  • Figure 42: HDMI 1.3 Cable
  • Figure 43: 3-DLP projectors for eye-sequential operation
  • Figure 44: InFocus DepthQ Single Panel DLP projector for eye-sequential operation
  • Figure 45: Real D 3D Cinema Approach
  • Figure 46: Infitec/Dolby 3D Approach
  • Figure 47. Dolby/Infitec Color Wheels
  • Figure 48: DLP SmoothPicture Stereoscopic Video Format
  • Figure 49: Micropolarizer-based 3D AMLCD Architecture
  • Figure 50: Viewing Angle is Affected by Micropolarizer / Pixel Spacing
  • Figure 51: SpectronIQ 3-D 46-inch 3DTV
  • Figure 52: Arisawa P240W 3DTV
  • Figure 53: Micropolarizer 3D Monitors
  • Figure 54: iZ3D 3D Monitor
  • Figure 55: iZ3D Monitor Architecture
  • Figure 56: Perceiva DSD190
  • Figure 57: Optically Combined 3D Displays
  • Figure 58: Optically Combined 3D Display Architecture
  • Figure 59: Field Sequential Stereoscopic AMLCD Display Technology
  • Figure 60: Optically Compensated Bend (OCB) LCD
  • Figure 61: Field-Sequential Addressing
  • Figure 62: Field Sequential Operation with Scrolling Backlight
  • Figure 63: Lightguide Structure for Scrolling Backlight
  • Figure 64: Parallax Barrier 3D
  • Figure 65: Effects of Viewer Position
  • Figure 66: Switchable Parallax Barrier
  • Figure 67: Pavonine C190S Autostereoscopic AMLCD Monitor
  • Figure 68: Lenticular 3D
  • Figure 69: LG M4210D Autostereoscopic Monitor
  • Figure 70: 3D OLED Personal Display (eMagin Z800)
  • Figure 71: Standard Video Resolutions
  • Figure 72: Example of Pixel Aspect Ratio
  • Figure 73: Color spaces for video, digital cinema and film
  • Figure 74: Color sub-sampling
  • Figure 75: Physical Supports for Video Material
  • Figure 76: Side-by-Side Stereoscopic 3D
  • Figure 77: 4-Views 3D Image for Auto-Stereoscopic Displays
  • Figure 78: 2D Picture and Depth Map
  • Figure 79: Anaglyphic 3D
  • Figure 80: Simulation of Row Interleaved 3D
  • Figure 81: Anamorphic 3D Systems
  • Figure 82: 8-View Calibration Pattern
  • Figure 83: Detail of RGB Shuffling
  • Figure 84: Detail of Actual Autostereoscopic Picture
  • Figure 85: Left, Right and Depth Maps in Quadrant
  • Figure 86. Quadrant 3D Multiplexing
  • Figure 87: Quadrant 3D Multiplexing Project Structure
  • Figure 88: Historical Penetration Rates for Consumer Electronics
  • Figure 89: World Wide Television Forecast (26" and Larger)
  • Figure 90: World Wide Television Revenue (26" and Larger)
  • Figure 91: DLP RPTV Expected Unit Forecast
  • Figure 92: DLP RPTV Optimistic Unit Forecast
  • Figure 93: DLP RPTV Conservative Unit Forecast
  • Figure 94: 3LCD/LCoS RPTV Expected Unit Forecast
  • Figure 95: 3LCD/LCoS RPTV Optimistic Unit Forecast
  • Figure 96: 3LCD/LCoS RPTV Conservative Unit Forecast
  • Figure 97: Plasma TV Expected Unit Forecast
  • Figure 98: Plasma TV Optimistic Unit Forecast
  • Figure 99: Plasma TV Conservative Unit Forecast
  • Figure 100: Price premium data for various features
  • Figure 101: 3D LCD TV Expected ASP Premium over 2D LCD
  • Figure 102: 3D LCD TV Conservataive, Expected and Optimistic Premiums
  • Figure 103: LCD TV Expected Unit Forecast
  • Figure 104: LCD TV Optimistic Unit Forecast
  • Figure 105: LCD TV Conservative Unit Forecast
  • Figure 106: Home Theater DLP Expected Unit Forecast
  • Figure 107: Home Theater DLP Optimistic Unit Forecast
  • Figure 108: Home Theater DLP Conservative Unit Forecast
  • Figure 109: Home Theater LCD/LCOS Expected Unit Forecast
  • Figure 110: Home Theater LCD/LCOS Optimistic Unit Forecast
  • Figure 111: Home Theater LCD/LCOS Conservative Unit Forecast
  • Figure 112: AMOLED Expected Unit Forecast
  • Figure 113: Installed base of 3D Ready TVs
  • Figure 114: Sales of Accessory Kits for 3D Ready TVs
  • Figure 115: Installed Base of 3D ready TVs Capable of Watching 3D Content
  • Figure 116: World Wide 3D Digital TV Unit Forecast
  • Figure 117: World Wide Unit Sales of 3D-Ready TVs
  • Figure 118: Installed base of 3D Capable Systems (Conservative)
  • Figure 119: Installed base of 3D Capable Systems (Expected)
  • Figure 120: Installed base of 3D Capable Systems (Optimistic)

Table of Tables

  • Table 1: Stereoscopic Display Guidelines
  • Table 2: Some Recent and Upcoming 3D Major Motion Pictures
  • Table 3: Luminance Efficiency Values
  • Table 4: Co-Located Pixel 3D Options
  • Table 5: Time Sequential 3D Options
  • Table 6: Spatial Separation 3D Options
  • Table 7: 3D Projection Prospects - Co-Located Pixels
  • Table 8: 3D Projection Prospects - Time Sequential
  • Table 9: 3D AMLCD TV Overview
  • Table 10: Some Micropolarizer-based 3D AMLCD Monitors
  • Table 11: 3D Format Comparison Charts
  • Table 12: Dual-Stream and Frame Alternating 3D
  • Table 13: Anaglyphic 3D
  • Table 14: Spectral Encoding 3D
  • Table 15: Row Interleaved 3D
  • Table 16: Side-by-Side and Over-Under Anamorphic 3D
  • Table 17: Digital Spatial Compression
  • Table 18: Embedded Dual Stream 3D
  • Table 19: Checkerboard and Other Pixel-Shuffling Formats
  • Table 20: Foreground and Depth Map 3D
  • Table 21: Left and Right Views plus Depth Maps in Quadrant
  • Table 22: Foreground, Background and Depth Maps in Quadrant Formats
  • Table 23: Retail Price Increment for OEM to upgrade 3D-ready to 3DTV
  • Table 24: 3D Source Forecast Summary
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