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Market Research Report

Casual Gaming - Games for everyone

Published by IDATE Contact us : +1-860-674-8796
Published 2008/10 Content info 65 pages
Product code IU75167
Price From  US $ 3770 Order/Price list
US $ 3770 Hard Copy
US $ 4550 Web Access (1-5 User License)
US $ 7540 Web Access (6-29 User License)
US $ 11310 Web Access (Unlimited License - including subsidiaries of at least 50% ownership)
Delivery Time
PDF by E-Mail
Approx. 1-2 business days
Hard Copy/CD-ROM
Approx. 3-4 business days
If you need expedited delivery, please call us.
Description TOC

Abstract

Casual gaming is triggering a revolution in the traditional video game industry, as well as in the sectors of edugaming, communication and the media.

This study outlines the business and revenue models of companies currently involved in the industry, analyses current trends, and examines the outlook for the market around the world.

Key questions

  • How is casual gaming defined?
  • What is the profile of the casual gamer?
  • From developer to retailer: the organizations involved in the industry.
  • What are the business and revenue models?
  • Global outlook 2008-2012: the videogame market, the casual game market, the videogame market by support.
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