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Market Research Report

Mobile User Generated Content: Dating, Social Networking & Personal Content Delivery 2008-2013

Published by Juniper Research Contact us : +1-860-674-8796
Published 2008/09 Content info 200 pages
Product code JP74319
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Description TOC

Table of Contents

Glossary

Executive Summary

  • Introduction
  • Types of User Generated Content
  • The Market for UGC Services

1. Cellular Market Growth

  • 1.1 Introduction
  • 1.2 Growth of the Cellular Market
    • 1.2.1 Global Cellular Subscriber Market
      • Figure 1.1: Cellular Subscriber Growth (m) by Region, 2006-2013
      • Table 1.1: Cellular Subscriber Growth (m) by Region, 2006-2013
      • Figure 1.2: Cellular Subscriber Base, Market Share (% ) by Region 2006-2013
      • Figure 1.3: Cellular Subscribers Penetration (% ) by Region 2006-2013
    • 1.2.2 Leading Mobile Operator Groups by Subscriber Base
      • Table 1.2: Leading Mobile Operator Groups by Subscriber Base (m) Q 1 2008
    • 1.2.3 Growth of 3G
      • Table 1.3: Global Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
      • Figure 1.4: Global Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
  • 1.3 Regional Cellular Market Growth
    • 1.3.1 North America
      • i. Mobile Phone Penetration
      • ii. US Market Structure
      • iii. 3G Adoption
        • Figure 1.5: North American Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
        • Table 1.4: North American Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
    • 1.3.2 South America
      • i. Diverse Region
      • ii. Mobile Penetration Rates
      • iii. Dominant Technology
      • iv. Players in Region
        • Figure 1.6: South American Cellular Subscriber Forecasts (m) by Technology 2008-2013
      • v. 3G Deployments
        • Table 1.5: South American Cellular Subscriber Forecasts (m) by Technology 2008-2013
    • 1.3.3 Western Europe
      • i. Mobile Penetration
        • Figure 1.7: Western Europe Cellular Subscriber Forecasts (m) by Technology 2008-2013
      • ii. Market Structure
      • iii. 3G Penetration
        • Table 1.6: Western Europe Cellular Subscriber Forecasts (m) by Technology 2008-2013
    • 1.3.4 Eastern Europe
      • i. Mobile Penetration
        • Figure 1.8: Eastern Europe Cellular Subscriber Forecasts (m) by Technology 2008-2013
        • Table 1.7: Eastern Europe Cellular Subscriber Forecasts (m) by Technology 2008-2013
      • ii. 3G Penetration
    • 1.3.5 Far East & China
      • i. Mobile Penetration
      • ii. 3G Services
        • Figure 1.9: Far East & China Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
        • Table 1.8: Far East & China Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
    • 1.3.6 Indian Sub Continent
      • i. Mobile Penetration
        • Figure 1.10: Indian Sub Continent Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
      • ii. 3G Services
        • Table 1.9: Indian Sub Continent Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
    • 1.3.7 Rest of Asia Pacific
      • i. Mobile Penetration
        • Figure 1.11: Rest of Asia Pacific Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
      • ii. 3G Adoption
        • Table 1.10: Rest of Asia Pacific Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
    • 1.3.8 Africa & Middle East
      • i. Market Background
      • ii. Mobile Penetration
        • Figure 1.12: Africa & Middle East Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
      • iii. Players
      • iv. ARPU
        • Table 1.11: Africa & Middle East Cellular Subscriber Forecasts (m) by Technology (2G, 2.5G, 3G, 3.5G/3.9G) 2008-2013
      • v. 3G Adoption
  • 1.4 The Opportunity for Mobile Entertainment
    • Figure 1.13: Monthly Voice ARPU ($), Selected Countries (France, Germany, Italy, Netherlands, Spain, UK, US), 2003-2007
  • 1.5 The Opportunity for User Generated Content

2. The User -Generated Content Market

  • 2.1 What is UGC ?
    • Table 2.1: Web 1.0 vs. Web 2.0, Services and Products
  • 2.2 Personal Content Distribution
    • 2.2.1 PCD Service Providers
      • i. YouTube
        • a. Company Background
        • b. Products and Services
          • Mobile Services
      • ii. Juice Wireless
        • a. Company Background
        • b. Products and Services
      • iii. YoSpace (EyeVibe)
        • a. Company Background
        • b. Products and Services
      • iv. Clip in Touch
        • a. Company Background
        • b. Products and Services
      • v. Mobango
        • a. Company Background
        • b. Products and Services
      • vi. Kyte.tv/Decentral.tv
        • a. Company Background
        • b. Products and Services
      • vii. MyCorner (NEXAGE)
        • a. Company Background
        • b. Products and Services
    • 2.2.2 Adult Amateur Content
      • i. Vooouyeur
        • a. Products and Services
  • 2.3 Social Networking
    • 2.3.1 Social Networking Site Providers
      • i. Cyworld
        • a. Company Background
        • b. Products and Services
      • ii. BuzzCity
        • a. Company Background
        • b. Products and Services
          • Figure 2.1: myGamma' s Revenue Distribution by Region (September 2007)
        • c. Corporate Strategy
      • iii. MySpace
        • a. Company Background
        • b. Products and Services
          • MySpace Mobile
      • iv. Facebook
        • a. Company Background
        • b. Services and Product - Fixed Internet
        • c. Mobile Services
      • v. Bebop
        • a. Company Background
        • b. Products and Services
      • vi. Friendster
        • a. Company Background
        • b. Products and Services
      • vii. MOKO/Loop Mobile
        • a. Company Background
        • b. Products and Services
        • c. Corporate Strategy
      • viii. GoFresh (Itsmy.com)
        • a. Company Background
        • b. Products and Services
        • c. Corporate Strategy
      • ix. Dada Mobile
        • a. Company Background
        • b. Corporate Strategy
      • x. MocoSpace (JNJ Mobile)
        • a. Company Background
        • b. Products and Services
        • c. Corporate Strategy
      • xi. mig33 (Project Goth)
        • a. Company Background
        • b. Products and Services
      • xii. Mobrio/Virgin Mobile
      • xiii. GREE
      • xiv. Mixi
        • a. Company Background
        • b. Products and Services
      • xv. Peperoni
        • a. Company Background
        • b. Products and Services
      • xvi. Twitter (Obvious)
        • a. Company Background
        • b. Products and Services
        • c. Corporate Strategy
      • xvii. Treemo
        • a. Company Background
        • b. Products and Services
  • 2.4 Mobile Dating Services
    • 2.4.1 Mobile Dating: The Japanese Experience
    • 2.4.2 Mobile Dating in Western Markets: The Players
      • i. Handmade Mobile Dating (Flirtomatic)
        • a. Company Background
        • b. Products & Services
          • ii. 3G Dating Agency
            • Figure 2.2: 3G Dating Agency Leaflet
          • iii. IceBreaker
            • a. Company Background
            • b. Products and Services
          • iv. MeetMoi
            • a. Company Background
            • b. Products and Services
          • v. Moviligo
          • vi. Webdate
          • vii. Match.com
            • a. Company Background
            • b. Mobile Services
          • viii. Mobestar
            • a. Company Background
            • b. Products and Services
    • 2.4.3 Mobile Dating in Emerging Markets

3. UGC - Business Models and Strategies

  • 3.1 UGC - Business Models and Strategies
    • 3.1.1 Pay per Download
    • 3.1.2 Subscription Services
      • i. Bundling Content
    • 3.1.3 Advertising
      • i. Strengths
      • ii. Weaknesses
      • iii. Opportunities
      • iv. Threats
  • 3.2 Operator and Service Provider Strategies for UGC Deployment
    • 3.2.1 Operator Policies
    • 3.2.2 Service Providers: On or Off-Portal
      • i. Lower Data Charges
        • Table 3.1: UK Operator Data Prices ($), June 2008
      • ii. Improvements in the User Interface
      • iii. Greater Variety of Compelling Content

4. UGC - Hurdles & Regulation

  • 4.1 Hurdles to Customer Adoption and Retention
    • 4.1.1 The User Interface
      • i. Difficulty in Discovering Content
      • ii. Difficulty In Accessing Content
      • iii. Difficulty in Navigating Content
      • iv. Difficulty in Creating Content
      • v. Difficulty in Uploading Content
    • 4.1.2 Industry Structure
    • 4.1.3 Network Speed and Capacity
    • 4.1.4 Service Pricing
    • 4.1.5 Cost of Data Services
    • 4.1.6 Handset Capacity and Battery Life
    • 4.1.7 Privacy
    • 4.1.8 Differentiation
    • 4.1.8 Beyond Adoption - Customer Retention
  • 4.2 The Regulation of UGC
    • 4.2.1 Copyright
      • i. Viacom vs Google/YouTube
    • 4.2.2 Explicit/Obscene Content
      • i. Age Verificatiion - Users
      • ii. Age Verification - Models
    • 4.2.3 Data Mining

5. Mobile Personal Content Distribution Forecasts

  • 5.1 Mobile Phone Users Who Use PCD Services
    • Table 5.1: Percentage of Mobile Subscribers Who Use PCD, By Region, 2006-2013
    • Figure 5.1: Number of Users of PCD Services (m), By Region, 2006-2013
    • Table 5.2: Number of Users of PCD Services (m), By Region, 2006-2013
    • Figure 5.2: Average Number of PCD Downloads per Service User Per Month, By Region, 2007-2013
    • Table 5.3: Average Number of PCD Downloads per Service User Per Month, By Region, 2007-2013
    • Figure 5.3: Total Volume of PCD Downloads (m) by Mobile Users per Year, By Region, 2007-2013
    • Table 5.4: Total Volume of PCD Downloads (m) by Mobile Users Per Year, By Region, 2007-2013
  • 5.2 Personal Content Distribution Service Revenues ( End User Generated)
    • Table 5.5: Percentage of PCD Downloads Paid For by the End User, By Region, 2007-2013
    • Figure 5.4 Number of PCD Downloads Paid For by the End User, By Region, 2007-2013
    • Table 5.6 Number of PCD Downloads Paid For by the End User, By Region, 2007-2013
    • 5.2.1 Retail Cost of PCD Services
      • Table 5.7: Average Price ($) Paid Per PCD Download, By Region, 2007-2013
    • 5.2.2 Total Revenues (End-User Generated)
      • Figure 5.5: Total End-User Generated Revenues ($m) from PCD Services, By Region, 2007-2013
      • Table 5.8: Total End-User Generated Revenues ($m) from PCD Services, By Region, 2007-2013
  • 5.3 Personal Content Distribution Revenues ( Ad -Supported)
    • Figure 5.6: Number of Ad-Supported Downloads, By Region, 2007-2013
    • Table 5.9: Number of Ad-Supported Downloads, By Region, 2007-2013
    • Table 5.10: Click-through Rates for Ad-Supported PCD Content, 2007-2013
    • Figure 5.7: Ad Responses from PCD Content, By Region, 2007-2013
    • Table 5.11: Ad Responses from PCD Content, By Region, 2007-2013
    • Table 5.12: Cost Per Click-through (CPC) Rates ($), PCD Content, By Region, 2007-2013
    • Figure 5.8 Total AdSpend ($m) on PCD Content, By Region, 2007-2013
    • Table 5.13: Total AdSpend ($m) on PCD Content, By Region, 2007-2013
  • 5.4 Personal Content Distribution Revenues (Total)
    • Figure 5.9: Total PCD Market ($m), 2007-2013
    • Table 5.14: Total PCD Market ($m), 2007-2013

6. Mobile Social Networking

  • 6.1 Mobile Phone Users Who Use Social Networking Sites
    • Table 6.1: Percentage of Mobile Subscribers Who Use Mobile Social Networking Sites, By Region, 2006-2013
    • Figure 6.1: Number of Active Users (m) of Social Networking Sites, By Region, 2006-2013
    • Table 6.2: Number of Active Users (m) of Social Networking Sites, By Region, 2006-2013
  • 6.2 Mobile Social Networking Revenues ( End User )
    • Table 6.3: Percentage of Social Networking Users Purchasing Premium Services, By Region, 2006-2013
    • Figure 6.2: Number of Social Networking Users Purchasing Premium Services, By Region, 2006-2013
    • Table 6.4: Number of Social Networking Users Purchasing Premium Services, By Region, 2006-2013
    • Figure 6.3: Monthly Spend Per User ($) on Premium Services on Mobile Social Networking Sites, By Region, 2007-2013
    • Table 6.5: Monthly Spend Per User ($) on Premium Services on Mobile Social Networking Sites, By Region, 2007-2013
    • Figure 6.4: Total End-User Generated Revenues ($m) from Mobile Social Networking Sites, By Region, 2007-2013
    • Table 6.6: Total End-User Generated Revenues ($m) from Mobile Social Networking Sites, By Region, 2007-2013
  • 6.3 Mobile Social Networking Revenues (Ad-Supported)
    • Table 6.7: Percentage of Mobile Social Networking Site Users Who Respond to Mobile Advertising, By Region,2007-2013
    • Figure 6.5: Number of Mobile Social Networking Users That Respond to Mobile Advertising, By Region, 2007-2013
    • Table 6.8 Number of Mobile Social Networking Users That Respond to Mobile Advertising, By Region, 2007-2013
    • Figure 6.6: Average Number of Responses Per User Per Annum to Mobile Social NetWorking Advertising, By Region, 2007-2013
    • Table 6.9 Average Number of Responses Per User Per Annum to Mobile Social Networking Advertising, By Region, 2007-2013
    • Figure 6.7: Total Number of Responses Per Annum (m) to Mobile Social Networking Advertising, By Region, 2007-2013
    • Table 6.10: Total Number of Responses Per Annum (m) to Mobile Social Networking Advertising, By Region, 2007-2013
    • Table 6.11: Cost Per Click-through (CPC) Rates ($), Mobile Social Networking Sites, By Region, 2007-2013
    • Figure 6.8: Total AdSpend ($m) on Mobile Social Networks, By Region, 2007-2013
    • Table 6.12: Total AdSpend ($m) on PCD Content, By Region, 2007-2013
  • 6.4 Mobile Social Networking Revenues ( Total)
    • Figure 6.9: Total Mobile Social Networking Market ($m), 2007-2013
    • Table 6.13 Total PCD Market ($m), 2007-2013

7. Mobile Dating Forecasts

  • 7.1 Mobile Phone Users Who Use Mobile Dating and Chat Services
    • Table 7.1: Percentage of Mobile Subscribers Who Use Mobile Dating/Chatroom Services, By Region, 2006-2013
    • Figure 7.1: Number of Active Users (m) of Mobile Dating/Chatroom Services, By Region, 2006-2013
    • Table 7.2: Number of Active Users (m) of Mobile Dating/Chatroom Services, Region, 2006-2013
  • 7.2 Mobile Dating/Chatrooms, Subscription Revenues
    • Table 7.3: Percentage of Mobile Dating/Chatroom Users Who Pay Subscription Fees, By Region, 2007-2013
    • Figure 7.2: Number of Mobile Dating/Chatroom Users (m) Who Pay Subscription Fees, By Region, 2007-2013
    • Table 7.4: Number of Mobile Dating/Chatroom Users (m) Who Pay Subscription Fees, By Region, 2007-2013
    • Figure 7.3: Monthly Spend ($) By Mobile Dating/Chatroom Subscribers, By Region, 2007- 2013
    • Table 7.5: Monthly Spend ($) By Mobile Dating/Chatroom Subscribers, By Region, 2007-2013
    • Figure 7.4: Subscription Revenues ($m) from Mobile Dating/Chatroom Services, By Region, 2007-2013
    • Table 7.6: Subscription Revenues ($m) from Mobile Dating/Chatroom Services, By Region, 2007-2013
  • 7.3 Mobile Dating/Chatrooms, Premium Service Revenues
    • Figure 7.5: Number of Mobile Dating/Chatroom Customers (m) on Free Registrations, Region, 2007-2013
    • Table 7.7: Number of Mobile Dating/Chatroom Customers (m) on Free Registrations, By Region, 2007-2013
    • Table 7.8: Percentage of Free Registration Mobile Dating/Chatroom Customers Who Opt for Premium Services, By Region, 2007-2013
    • Figure 7.6: Number of Free Registration Mobile Dating/Chatroom Customers (m) Who Opt for Premium Services, By Region, 2007-2013
    • Table 7.9: Number of Free Registration Mobile Dating/Chatroom Customers (m) Who Opt for Premium Services, By Region, 2007-2013
    • Table 7.10: User spend Per Month ($) on Mobile Dating/Chatroom Premium Services, By Region, 2007-2013
    • Figure 7.7: Total Revenues ($m) from Mobile Dating/Chatroom Premium Services, By Region, 2007-2013
    • Table 7.11: Total Revenues ($m) from Mobile Dating/Chatroom Premium Services, By Region, 2007-2013
  • 7.4 Total End-User Generated Mobile Dating /Chatroom Revenues
    • Figure 7.8: Total End-User Generated Mobile Dating/Chatroom Revenues ($m), By Revenue Stream, 2007-2013
    • Table 7.12: Total End-User Generated Mobile Dating/Chatroom Revenues
    • Figure 7.9: Total End-User Generated Mobile Dating/Chatroom Revenues ($m), By Region, 2007-2013
    • Table 7.13: Total End-User Generated Mobile Dating/Chatroom Revenues ($m), By Region, 2007-2013
  • 7.5 Mobile Dating /Chatroom Revenues (Ad-Supported )
    • Table 7.14: Percentage of Mobile Social Networking Site Users Who Respond to Mobile Advertising, By Region, 2007-2013
    • Figure 7.10: Number of Mobile Dating/Chatroom Site Users That Respond to Mobile Advertising, By Region, 2007-2013
    • Table 7.15: Number of Mobile Social Dating/Chatroom Site Users That Respond to Mobile Advertising, By Region, 2007-2013
    • Figure 7.11: Average Number of Responses Per User Per Annum to Mobile Dating/Chatroom Site Advertising, By Region, 2007-2013
    • Table 7.16: Average Number of Responses Per User Per Annum to Mobile Dating/Chatroom Site Advertising, By Region, 2007-2013
    • Figure 7.12: Total Number of Responses Per Annum (m) to Mobile Dating/Chatroom Site Advertising, By Region, 2007-2013
    • Table 7.17: Total Number of Responses Per Annum (m) to Mobile Dating/Chatroom Site Advertising, By Region, 2007-2013
    • Table 7.18: CPC (Cost Per Click-through) Rates ($), Mobile Dating/Chatroom Sites, By Region, 2007-2013
    • Figure 7.13: Total AdSpend ($m) on Mobile Dating/Chatroom Sites, By Region, 2007-2013
    • Table 7.19: Total AdSpend ($m) on Mobile Dating/Chatroom Sites, By Region, 2007-2013
  • 7. 6 Mobile Dating /Chatroom Revenues ( Total)
    • Figure 7.14: Total Mobile Social Networking Market ($m), 2007-2013
    • Table 7.20: Total PCD Market ($m), 2007-2013

8. Total UGC Market

  • 8.1 End -User Generated Revenues
    • Figure 8.1: Total End-User Generated Revenues ($m) from UGC, By Service Type, 2007- 2013
    • Table 8.1: Total End-User Generated Revenues ($m) from UGC, By Service Type, 2007-2013
    • Figure 8.2: Total End-User Generated Revenues ($m) from UGC, By Region, 2007-2013
    • Table 8.2: Total End-User Generated Revenues ($m) from UGC, By Region 2007-2013
  • 8.2 Ad-Supported Revenues
    • Figure 8.3: Total AdSpend ($m) on UGC, By Service Type, (Dating, Social Networking, Personal Content Delivery) 2007-2013
    • Table 8.3: Total AdSpend ($m) on UGC, By Service Type, (Dating, Social Networking, Personal Content Delivery) 2007-2013
    • Figure 8.4: Total AdSpend ($m) on UGC, By Region, 2007-2013
    • Table 8.4: Total AdSpend ($m) on UGC, By Region, 2007-2013
  • 8.3 Total UGC Revenues
    • Figure 8.5: Mobile UGC Market ($m) By Service Type, (Dating, Social Networking, Personal Content Delivery) 2007-2013
    • Table 8.5: Mobile UGC Market ($m) By Service Type, (Dating, Social Networking, Personal Content Delivery) 2007-2013
    • Figure 8.6: Mobile UGC Market ($m) By Region, 2007-2013
    • Table 8.6: Mobile UGC Market, By Region, 2007-2013

9. Recommendations

  • 9.1 Recommendations for Operators
    • 9.1.1 Operators Should Seek to Launch an Array of UGC Services as Soon as Possible
    • 9.1.2 Operators Should not Seek to Restrict Access to Off-portal Services and Should Reduce Data Charges
    • 9.1.3 Operators Should Ensure that Price Points for UGC Content are Low
    • 9.1.4 Operators Should Consider Further Levels of Differential Charging of PCD Content
    • 9.1.5 Operators Should Create Dedicated Hubs for UGC Services
    • 9.1.6 Operators Should Engage in Further Revenue-share Deals with Content Providers
  • 9.2 Recommendations for Service Providers
    • 9.2.1 Service Providers Should Consider Ad-funded Models as a Means of Increasing their Visibility
    • 9.2.2 Service Providers Should Consider the Introduction of Premium Event Billing, Although the Model may not be Appropriate in all Circumstances
    • 9.2.3 Service Providers Should Consider Partnerships with Tier 2/3 Operators and MVNOs
    • 9.2.4 Service Providers Should Ensure Compatibility with National/International Regulatory Regimes
    • 9.2.5 Service Providers Should Ensure that Adult Content Access must be Age Verified
  • 9.3 Recommendations for Vendors
    • 9.3.1 Vendors Should Seek to Improve Ease of Use Of/Transfer Between Multiple Mobile Applications
    • 9.3.2 Vendors Need to Engage to a Greater Extent with Operators and Service Providers over Forthcoming Products
  • 9.4 Recommendations for Regulators
    • 9.4.1 Regulators Should Create Dedicated Mobile Content Divisions

10. Technology

  • 10.1 Introduction
  • 10.2 2G
    • 10.2.1 Communication Technologies of 2G
      • i. GSM
      • ii. TDMA
      • iii. CDMA
      • iv. D-AMPS
    • 10.2.2 Data Services
      • i. SMS
        • a. The Working of SMS
          • Figure 10.1: SMS Message Flow
        • b. Types of Messaging Services
          • Mobile-originated SMS
          • Mobile-terminated SMS
        • c. Premium-rate SMS (PRSMS)
  • 10.3 2.5 & 2.75G
    • 10.3.1 Communication Technologies of 2.5/2.75G
      • i. GPRS
      • ii. EDGE
      • iii. CDMA2000
    • 10.3.2 Data Services
      • i. MMS
        • a. How Does MMS Work?
          • Figure 10.2: MMS Application Services
        • b. MMS Services
          • MMS Entertainment and Information Services
          • Figure 10.3: Nokia' s 6280 3G Handset Supporting Video Streaming
        • c. Personalisation
    • 10.3.3 The SMS/MMS Value Chain
      • Figure 10.4: SMS/MMS Value Chain
  • 10.4 3G
    • Figure 10.5 3G Access Technologies
    • Figure 10.6: Percentage of Mobile Users Who Own 3G Devices, December 2007 (Selected Countries)
    • Figure 10.7: Global 3G Subscriber Base, December 2007 (255.7 million users)
    • 10.4.1 UMTS
      • Figure 10.8: Evolution of UMTS
        • i. WCDMA
        • ii. EV-DO
        • iii. TD-SCDMA
  • 10.5 Beyond 3G
    • 10.5.1 HSPA
    • 10.5.2 3GLTE
    • 10.5.3 CDMA2000 1x EV-DO Revisions A and B
    • 10.5.4 UMB
    • 10.5.5 Mobile WiMAX 802.16e-2005
      • Figure 10.9: WiMAX Timeline
  • 10.6 Mobile Technologies Compared
    • Table 10.1: Comparative Chart of Mobile Technologies
  • 10.7 Other Enabling Technologies
    • 10.7.1 Wireless Internet Technologies
      • i. WAP
        • a. The Development of WAP
          • Figure 10.10: Future Path of WAP
      • ii. The i-mode Alternative
        • Figure 10.11: NTT DoCoMo, i-mode Subscriber Growth (m) and i-mode Penetration of Total User Base (% ) 2000-Q2 2008
      • iii. Dotmobi
    • 10.7.2 Languages, Platforms and Operating Systems
      • i. Languages
        • a. Java
      • ii. Platforms
        • a. J2ME
        • b. BREW
      • iii. Operating Systems
        • a. Palm OS
        • b. Symbian
        • c. Windows Mobile
        • d. Android
    • 10.7.3 Other Relevant Technologies and Standards
      • i. MP3
        • Figure 10.12: MP3 Phones: Nokia N91 and Sony Ericsson K800
      • ii. MP4
      • iii. MID I
      • iv. Bluetooth
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