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Market Research Report

The Business Case for Digital 3D Cinema Exhibition

Published by Screen Digest Ltd. Contact us : +1-860-674-8796
Published 2007/06 Content info 85 PAGES ---- Tables & Charts: 61
Product code SCR53315
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Description TOC

Table of Contents

Executive summary

  • Introduction
  • Screens
  • Superior box office performance
  • Competition among top US exhibitors
  • Equipment providers
  • Content
  • Opportunities
  • Threats
  • Investment/Returns

The market for digital 3D cinema

  • Introduction to digital 3D cinema
  • Producing content in 3D
  • CG Animations
  • Dimensionalisation
  • Live action - film
  • Live action - digital/hybrid
  • Challenges for 3D film production
  • Studio involvement in digital 3D
  • Walt Disney
  • Sony Pictures Entertainment
  • Warner Brothers
  • Twentieth Century Fox
  • Universal Pictures
  • Paramount Pictures
  • Dreamworks SKG
  • Dreamworks Animation
  • Independents
  • Technical standards for digital 3D cinema
  • Mastering
  • Distribution
  • Exhibition

Stereoscopic formats and technology

  • Brief historical perspective
  • Anaglyph
  • Imax 3D
  • Technology
  • Advantages
  • Content
  • Digital
  • Opportunities
  • Digital 3D
  • Technical attributes of digital 3D
  • Image alignment
  • Screen gain
  • Silver screen
  • Overview of digital 3D technology
  • Active/Shutter glasses
  • Technology
  • Equipment
  • List of complete system for active eyewear
  • Eyewear
  • Screen
  • Advantages
  • Disadvantages
  • Active glasses manufacturers
  • Macnaughton (NuVision Inc)
  • Vrex
  • SoftPixel
  • Circular polarisation
  • RealD
  • Equipment
  • Eyewear
  • Screen
  • Advantages
  • Disadvantages
  • RealD
  • Linear Polarisation/Two Projector model
  • Technology
  • Equipment
  • Eyewear
  • Screen
  • Advantages
  • Disadvantages
  • Wavelength triplet technology
  • Dolby 3D Digital System
  • Technology
  • Equipment
  • Eyewear
  • Screen
  • Advantages
  • Disadvantages
  • Autostereoscopic 3D
  • Future technology prospects

Digital 3D cinema exhibition: Opportunities and threats

  • Opportunities
  • Differentiation
  • Windows
  • 3D franchises
  • Stream of content
  • Piracy
  • 3D as a catalyst for digital
  • Marketing opportunities
  • Content
  • New content
  • Alternative content 3D
  • Live 3D content
  • Library 3D titles
  • Commercial
  • Trailers
  • Advertising
  • Exhibition
  • Premium pricing
  • Longer run
  • 3D box office
  • Higher attendance ratios
  • Market Competition
  • Threats
  • 3D quality
  • Longevity
  • Novelty factor
  • Linked to theatrical survival
  • Content
  • Maintaining a flow of content
  • Industry
  • Market niche
  • Loss of downstream revenues
  • Prime locations
  • Screens
  • Scale
  • Access to screens
  • Screen suitability
  • Technology
  • 4K projectors
  • Competing 3D formats
  • Light
  • Silver screen
  • VPF agreements

Digital 3D cinema: The numbers

  • Market overview
  • Regional
  • Territories
  • Driver territories
  • 1. USA
  • 2. Korea
  • 3. Australia
  • 4.Germany
  • 5. UK
  • US exhibitors
  • International exhibitors
  • Carmike
  • Rave Motion Pictures
  • National Amusements
  • Regal
  • Cinemark
  • Digital 3D systems
  • 3D box office
  • Potential 3D releases
  • Distribution of 3D movies
  • Other 3D applications
  • Mobile

Business models for digital 3D cinema

  • Development of the digital 3D market
  • Exhibitors driving growth
  • Business Models for digital 3D cinema
  • Third party schemes
  • Leasing
  • Real D
  • Joint venture/profit sharing
  • Xpand
  • Exhibitor-led
  • Capital investment
  • Active glasses
  • Capital investment
  • Dolby 3D system
  • Capital investment
  • Premium pricing
  • Fixed charge
  • Flexible pricing
  • Additional revenue generation - 3D
  • Digital 3D facilitators
  • Kodak
  • AccessIT
  • Ballantyne of Omaha
  • Dolby
  • Atlab Australia
  • FTT

Market analysis of investments and returns

  • Part one: Investments
  • Part two
  • Revenue/Profit
  • Investments for the digital 3D stereoscopic format
  • RealD
  • Eyewear
  • Equipment
  • Screen
  • Active eyewear
  • Eyewear
  • Equipment
  • Screen
  • Xpand
  • Investments
  • Glasses
  • Equipment
  • Screen
  • Additional information
  • Glasses
  • Equipment
  • Screen
  • Part two
  • Revenue and Profits
  • Methodology
  • Surcharge revenues
  • Costs
  • Profit generation
  • Case Studies
  • Chicken Little
  • Monster House
  • Nightmare before Christmas 3D
  • Meet Th e Robinsons
  • Summary
  • Sliding scale model
  • Additional revenues

Tables and Charts:

The market for digital 3D cinema

  • Digital 3D cinema titles to 2010
  • Production budgets of digital 3D titles
  • Number of digital 3D releases ranked by US studio distributor to 2010

Stereoscopic formats and technology

  • Main digital 3D technology providers
  • Comparsion of digital 3D equipment by technology provider
  • Comparison of required in-theatre maintenance of 3D formats

Digital 3D cinema exhibition:

  • Opportunities and threats
  • Number of digital 3D titles per year
  • Data from Cinecitta multiplex in
  • Germany from two digital 3D screenings
  • 3D performance in opening weekend vs total
  • Total 3D box offi ce as % of total revenues in US market

Digital 3D cinema: The numbers

  • Number of digital 3D screens
  • Digital 3D screens as a proportion of total digital cinema screens
  • Leading International territories for digital 3D screens (H1 07)
  • Market share of digital 3D screens by region (%)
  • Number of digital 3D screens by region
  • Number of digital 3D screens by world region
  • Number of digital 3D screens ranked by territory (H1 2007)
  • US D-3D screens ranked by US state (with more than 3 3D screens)
  • US exhibitors with more than five D-3D screens (H1 2007)
  • Market share of 3D formats H1 2007
  • Global exhibitors with more than one digital 3D screen
  • RealD deployments by territory (excluding USA)
  • Number of deployments by digital 3D format
  • Market Share of digital 3D formats by manufacturer
  • RealD deployments by territory
  • Box office results from opening weekend of Chicken Little
  • Box office results from opening weekend of Monster House
  • Box office results from opening weekend of Nightmare before Christmas 3D
  • Box Office results from opening weekend of Meet The Robinsons
  • Box office results from opening weekends of digital 3D titles
  • Performance of digital 3D titles in opening weekend only
  • Digital 3D cinema forecasts
  • Digital 3D screen forecasts by territory

Business models for digital 3D cinema

  • Premium pricing short survey March 2007

Market analysis of investments and returns

  • Investments required per 3D technology format
  • Active glasses
  • Dolby/Infi tec
  • RealD
  • Xpand
  • Incremental revenue derived from Xpand screen
  • Analysis of 3D box office returns from Chicken Little
  • Analysis of 3D box office returns from Monster House
  • Analysis of 3D box office returns from Nightmare 3D
  • Analysis of 3D box office returns from Meet the Robinsons
  • Average profit per screen from surcharge revenues of digital 3D screenings (based on $2 premium)
  • Cumulative revenue and profit for number of digital 3D releases
  • Profitability of digital 3D screen per annum (based on RealD licence fee and silver screen)
  • Profitability of digital 3D screen per annum (based on RealD licence fee)
  • Analysis of potential profit based on box office per screen
  • Summary based on a sliding scale of surcharge fees
  • Profit generation based on box office revenue per screen and amount of surcharge applied ($)
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