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Market Research Report

Subscription MMOGs: Life beyond World of Warcraft

Published by Screen Digest Ltd. Contact us : +1-860-674-8796
Published 2009/03 Content info 95 Pages - 113 Tables & Charts
Product code SCR83819
Price From  US $ 4090 Order/Price list
US $ 4090 PDF by E-mail (Single User License)
Delivery Time
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Approx. 1-2 business days
Hard Copy/CD-ROM
Approx. 3-4 business days
If you need expedited delivery, please call us.
Description TOC

Table of Contents

  • Addressable market forecast: broadband households, online active consoles
  • Subscription MMOG Market Overview and Updated Forecasts
  • Regional Analysis and Forecasts
  • North American Territory Analysis and Forecasts
  • European Territory Analysis and Forecasts
  • Title Market Share Analysis
  • Company Market Share Analysis
  • Content trends
  • The Year Ahead

Tables and Charts

  • Chart: European territory broadband household forecast to 2013
  • Chart: USA broadband household forecast to 2013
  • Chart: Global active connected console forecast to 2013 (Wii, PS3, Xbox 360)
  • Chart: Western consumer spending on subscription MMOGs forecast to 2013 ($m)
  • Chart: Western consumer spending on subscriptions excluding World of Warcraft 2005-2008 ($m)
  • Chart: Western year-end and monthly average subscriptions forecast to 2013
  • Chart: Subscription monthly ARPU trends (North America versus Europe)
  • Table: Key growth statistics for 2008
  • Table: Key growth statistics for 2007
  • Chart: Standard subscription versus premium subscription consumer spending 2007 ($m)
  • Chart: Standard subscription versus premium subscription consumer spending 2008 ($m)
  • Chart: North America and Europe spending on subscription MMOGs forecast to 2013 ($m)
  • Chart: Regional consumer spending market share 2007
  • Chart: Regional consumer spending market share 2008
  • Chart: North American year-end and monthly average subscriptions forecast to 2013
  • Chart: European year-end and monthly average subscriptions forecast to 2013
  • Chart: North American subscription growth versus broadband household growth forecast to 2013
  • Chart: European subscription growth versus broadband household growth forecast to 2013
  • Chart: USA and Canada consumer spending on subscriptions 2007 and 2008 ($m)
  • Chart: USA and Canada year-end subscriptions 2007 and 2008
  • Chart: Canada share of consumer spending on subscriptions 2008
  • Chart: Canada consumer spending on subscriptions forecast to 2013 ($m)
  • Chart: USA share of consumer spending on subscriptions 2008
  • Chart: USA consumer spending on subscriptions forecast to 2013 ($m)
  • Chart: France, Germany, Italy, Spain and UK consumer spending on subscriptions 2007 and 2008 ($m)
  • Chart: France, Germany, Italy, Spain and UK year-end subscriptions 2007 and 2008
  • Chart: France share of consumer spending on subscriptions 2008
  • Chart: France consumer spending on subscriptions forecast to 2013 ($m)
  • Chart: Germany share of consumer spending on subscriptions 2008
  • Chart: Germany consumer spending on subscriptions forecast to 2013 ($m)
  • Chart: Italy share of consumer spending on subscriptions 2008
  • Chart: Italy consumer spending on subscriptions forecast to 2013 ($m)
  • Chart: Spain share of consumer spending on subscriptions 2008
  • Chart: Spain consumer spending on subscriptions forecast to 2013 ($m)
  • Chart: UK share of consumer spending on subscriptions 2008
  • Chart: UK consumer spending on subscriptions forecast to 2013 ($m)
  • Table: Western title top 20 by monthly subscribers averaged over 2008
  • Chart: Western consumer spending on top 30 subscription MMOG titles 2007 ($m)
  • Chart: Western consumer spending on top 30 subscription MMOG titles 2008 ($m)
  • Chart: Western top 10 subscription titles consumer spending market share 2007
  • Chart: Western top 10 subscription titles consumer spending market share 2008
  • Chart: Western top 20 non-World of Warcraft consumer spending market share 2008
  • Table: Title top 20: Western cumulative consumer spending on subscriptions since 2005
  • Table: North American title top 20 by monthly subscribers averaged over 2008
  • Chart: North American consumer spending on top 30 subscription MMOG titles 2007 ($m)
  • Chart: North American consumer spending on top 30 subscription MMOG titles 2008 ($m)
  • Chart: North American top 10 subscription titles consumer spending market share 2007
  • Chart: North American top 10 subscription titles consumer spending market share 2008
  • Table: Title top 20: North American cumulative consumer spending on subscriptions since 2005
  • Table: European title top 20 by monthly subscribers averaged over 2008
  • Chart: European consumer spending on top 30 subscription MMOG titles 2007 ($m)
  • Chart: European consumer spending on top 30 subscription MMOG titles 2008 ($m)
  • Chart: European top 10 subscription titles consumer spending market share 2007
  • Chart: European top 10 subscription titles consumer spending market share 2008
  • Table: Title top 20: European cumulative consumer spending on subscriptions since 2005
  • Table: Leading subscription MMOG operator consumer spending ranking, 2008
  • Chart: Activision Blizzard share of consumer spending on subscription MMOGs, 2008
  • Chart: Activision Blizzard consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Activision Blizzard average monthly subscribers, 2005-2008
  • Chart: Disney share of consumer spending on subscription MMOGs, 2008
  • Chart: Disney consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Disney average monthly subscribers, 2005-2008
  • Chart: Sony Online Entertainment share of consumer spending on subscription MMOGs, 2008
  • Chart: Sony Online Entertainment consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Sony Online Entertainment average monthly subscribers, 2005-2008
  • Chart: Jagex share of consumer spending on subscription MMOGs, 2008
  • Chart: Jagex consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Jagex average monthly subscribers, 2005-2008
  • Chart: NCsoft share of consumer spending on subscription MMOGs, 2008
  • Chart: NCsoft consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: NCsoft average monthly subscribers, 2005-2008
  • Chart: CCP Games share of consumer spending on subscription MMOGs, 2008
  • Chart: CCP Games consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: CCP Games average monthly subscribers, 2005-2008
  • Chart: Square Enix share of consumer spending on subscription MMOGs, 2008
  • Chart: Square Enix consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Square Enix average monthly subscribers, 2005-2008
  • Chart: Funcom share of consumer spending on subscription MMOGs, 2008
  • Chart: Funcom consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Funcom average monthly subscribers, 2005-2008
  • Chart: Ankama share of consumer spending on subscription MMOGs, 2008
  • Chart: Ankama consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Ankama average monthly subscribers, 2005-2008
  • Chart: Turbine share of consumer spending on subscription MMOGs, 2008
  • Chart: Turbine consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Turbine average monthly subscribers, 2005-2008
  • Chart: Codemasters share of consumer spending on subscription MMOGs, 2008
  • Chart: Codemasters consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Codemasters average monthly subscribers, 2005-2008
  • Chart: Electronic Arts share of consumer spending on subscription MMOGs, 2008
  • Chart: Electronic Arts consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: Electronic Arts average monthly subscribers, 2005-2008
  • Chart: France Telecom (GOA) share of consumer spending on subscription MMOGs, 2008
  • Chart: France Telecom (GOA) consumer spending on subscriptions, 2005-2008 ($m)
  • Chart: France Telecom (GOA) average monthly subscribers, 2005-2008
  • Chart: Browser-based versus client based consumer spending market share 2007
  • Chart: Browser-based versus client based consumer spending market share 2008
  • Chart: Browser-based versus client based excluding World of Warcraft consumer spending market share 2007
  • Chart: Browser-based versus client based excluding World of Warcraft consumer spending market share 2008
  • Chart: Game setting market value share 2007
  • Chart: Game setting market value share 2008
  • Chart: Game setting market value share excluding World of Warcraft 2007
  • Chart: Game setting market value share excluding World of Warcraft 2008
  • Chart: Licensed IP versus game-specific IP market value share 2007
  • Chart: Licensed IP versus game-specific IP market value share 2008
  • Chart: Licensed IP versus game-specific IP market value share excluding World of Warcraft 2007
  • Chart: Licensed IP versus game-specific IP market value share excluding World of Warcraft 2008
  • Chart: Original IP versus existing IP market value share 2007
  • Chart: Original IP versus existing IP market value share 2008
  • Chart: Original IP versus existing IP market value share excluding World of Warcraft 2007
  • Chart: Original IP versus existing IP market value share excluding World of Warcraft 2008
  • Chart: The year ahead: Subscription consumer spending 2008 and 2009 ($m)
  • Chart: The year ahead: Year-end subscriptions 2008 and 2009
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