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[Report]

Global Animation Industry: Strategies, Trends and Opportunities

Published: 2008/01

Contact 24 hrs/day
Description

Table of Contents

Global Animation Industry

  • History and Evolution
    • EMERGENCE OF THE ANIMATION INDUSTRY
    • PIONEERS OF THE INDUSTRY
    • FIRST INDUSTRY CRISIS
    • POPULARITY OF FEATURE ANIMATION
  • Why is Animation Different
  • Industry Characteristics
    • ANIMATION INDUSTRY SUPPLY CHAIN
    • ROLE OF TECHNOLOGY
    • MERCHANDISING OPPORTUNITIES
    • DISTRIBUTION OF ANIMATION CONTENT
    • COMPETITIVE LANDSCAPE OF ANIMATION STUDIOS
    • RISKS FACED BY ANIMATION STUDIOS
    • DEMAND DRIVERS OF THE INDUSTRY
  • Market Opportunity
  • Data on Animation Studios

Animation Segments

  • Market Segmentation
    • 2D ANIMATION
    • 3D ANIMATION
    • VISUAL EFFECTS
    • WEB ANIMATION
    • CORPORATE SERVICES
  • Computer Games
  • Computer Generated Imagery (CGI)
    • PRODUCING CGI ANIMATION
    • ADVANTAGES OF PRODUCING CGI ANIMATION
    • DISADVANTAGES OF PRODUCING CGI ANIMATION
    • INFLUENCE OF CGI ON CEL ANIMATION
    • CHALLENGES
    • CRITICAL SUCCESS FACTORS FOR CGI PRODUCTIONS
  • Stop Motion
  • Motion Capture

Forecasting Animation Content Demand

  • Animation Content demand from TV Channels in Europe
  • Animation Content demand from TV Channels in the Us and Canada
  • Animation Content demand from TV Channels in Asia
  • Animation Content demand from TV Channels in Rest of the World
  • Total Animation Content demand from TV Channels Worldwide
  • Size of the Global Animation Industry

Future Developments

Animation Software Market Landscape

  • 2D Animation Software Marketplace
  • Animation process using a 2D animation package
  • 3D Animation Software Marketplace
    • INDUSTRY OVERVIEW
    • PLUG-INS TO PRODUCTS
  • Analysis of key players in 3D Animation Software Market
    • MARKET SIZE
    • MARKET SEGMENTS
  • Japanese Anime Production Softwares
    • PROMINENCE OF 2D
    • RETAS - SOFTWARE FOR ANIME PRODUCTION
    • MANGA STUDIO - SOFTWARE FOR MANGA PRODUCTION
  • Proprietary 3D Softwares of Animation studios
  • Collaboration between Animation Studios and Software Firms

Content Creation

  • Content Creation Workflow in 2D Animation
    • CONCEPTUALIZATION
    • PRE-PRODUCTION
    • PRODUCTION
    • POST-PRODUCTION
  • Content Creation Lead Time Calculation in 2D Animation
    • SCANNING AND FILTERING
    • INK AND PAINT
    • COMPOSITING AND DOPESHEET PREPARATION
  • Digital processing in 2D Animation
    • WORKFLOW PRECEEDING DIGITAL PROCESSING
  • Content Creation Workflow in 3D Animation
    • CONCEPTUALIZATION
    • PRE-PRODUCTION
    • PRODUCTION
    • POST-PRODUCTION
    • PARALLEL ACTIVITIES
  • Time Line of a Sample 3D production workflow
  • Role of Animation Software in the 3D Production Workflow
  • Production Management
    • GOVERNANCE ISSUES
    • TASK DIVISION AND PEOPLE ALLOCATION ISSUES
    • TECHNOLOGY ISSUES

Audience Dynamics

  • Marketing Strategies for Animation Studios
    • MARKETING PROGRAM
    • PROFILING AND TARGETING THE RIGHT AUDIENCE
  • Strategies of Successful Animation Films
    • LESSONS FROM PAST MISTAKES
  • Profile of a 3D Animation Studio: Pixar
    • PIXAR' S TECHNOLOGICAL ADVANTAGE

Economics of Animation

  • Economics of Animation Copyrights
    • DYNAMICS OF COPYRIGHTS

Guidelines for Setting up an Animation Studio

  • Investments Needed for Setting up an Animation Studio
  • Specialised Hardware and Software Investments

Managing an Animation Studio

  • Key Issues ff Concern
  • Formulating the Long Term Strategy

Animation Content Outsourcing

  • Offshore Computer Animation Production
    • BUSINESS AND REVENUE MODELS
  • Drivers

Animation Industry in Europe

  • Winds of Change
    • DEMAND FOR TV CONTENT
    • FEATURE FILM INDUSTRY
    • MARKETING AND MERCHANDISING
  • Collaboration Among European Studios
  • Drivers for Success
  • Trends in Europe
  • Germany
    • CHANGING STRATEGIES
    • KEY PLAYERS IN THE INDUSTRY
  • UK
    • INDUSTRY SUCCESS
    • KEY PLAYERS IN THE INDUSTRY
  • Italy
    • KEY PLAYERS IN THE INDUSTRY
  • France
    • KEY PLAYERS IN THE INDUSTRY
  • Spain
    • KEY PLAYERS IN THE INDUSTRY
  • Denmark
    • KEY PLAYERS IN THE INDUSTRY

Animation Industry in USA

  • Market Size
  • Challenges
  • Key Trends
  • Production and Post-Production Market
    • MARKET SIZE
    • KEY TRENDS
  • Animation Value Chain

Asian Animation Industry

  • Establishment Of Local Animation Industry
  • Early Trends In Animation Outsourcing To Asia
    • ANIMATION OUTSOURCING IN CHINA
    • ANIMATION OUTSOURCING IN INDIA
    • ANIMATION OUTSOURCING IN SOUTH KOREA
    • ANIMATION OUTSOURCING IN PHILIPPINES
    • ANIMATION OUTSOURCING IN TAIWAN
    • ANIMATION OUTSOURCING IN VIETNAM
  • Local Content Productions
  • Trend Towards Co-Productions
    • CO-PRODUCTIONS IN JAPAN
    • CO-PRODUCTIONS IN CHINA
    • CO-PRODUCTIONS IN KOREA
    • CO-PRODUCTIONS IN INDIA
    • CO-PRODUCTIONS IN TAIWAN
    • CO-PRODUCTIONS IN PHILIPPINES
  • Popularity of Foreign Animation
  • Controversies Surrounding Foreign Animation
    • PHILIPPINES
    • SINGAPORE
    • KOREA
    • MALAYSIA
    • INDONESIA
  • Animation In Asian Societies
  • Successful Business Models
  • Animation Studios In Asia

Animation Industry in Japan

  • Key Trends
    • MARKET OVERVIEW
    • COLLABORATION BETWEEN JAPANESE AND OVERSEAS STUDIOS
    • OUTSOURCING TO OTHER COUNTRIES
    • SUCCESSFUL BUSINESS MODELS
    • CHALLENGES
  • Anime Exports
    • OVERSEAS INFLUENCE OF ANIME
  • Globally Successful Japanese Animes
    • THE POKEMON PHENOMENON
  • Japanese Anime Production Models
    • PROMINENCE OF 2D
  • Future Trends
  • Animation Studios in Japan

Animation Industry in Korea

  • Emergence of the Industry
  • Functioning of Korean Animation Studios
  • Changing Business Models
    • GOING BEYOND SUBCONTRACTING
    • INVESTMENTS BY INDUSTRIAL GROUPS
    • CHANGES IN INDUSTRY STRUCTURE
    • SUCCESS IN OTHER COUNTRIES
  • Current State of the Industry
    • GOVERNMENT SUPPORT
    • COLLABORATION WITH OVERSEAS PARTNERS
    • KEY TRENDS
    • LOCAL CONTENT
  • Challenges
  • Market Opportunity
    • SIZE OF THE KOREAN ANIMATION INDUSTRY
  • Future Outlook
  • Animation Schools in Korea
  • Animation Studios in Korea

Animation Industry in Canada

  • Industry Drivers
    • ANIMATION FUNDING
  • Challenges
  • Strategies for Animation Studios in Canada
  • Data on Animation Studios in Canada

Animation Industry in Australia

  • Competition from Asian Studios
  • Challenges
  • Government Support
  • Strategies for Animation Studios In Australia
  • Data on Animation Studios in Australia
  • Animation Studios in Australia
    • YORAM GROSS
    • MEDIA WORLD
    • BURBANK ANIMATION
    • SOUTHERN STAR

Figures and Tables

  • Figure 1: Early Animations
  • Figure 2: Early Cgi Based Animations
  • Figure 3: Size Of Global Animation Industry
  • Figure 4: Geographical Break-Up Of The Global Animation Industry
  • Figure 5: Geographic Distribution Of Animation Studios In The World
  • Figure 6: Break-Up Of Animation Studios Based On Capabilities
  • Table 1: Leading Animation Studios In The World
  • Table 2: Forthcoming Animated Feature Films
  • Figure 7: Break-Up Of Global Animation Industry Based On Market Segments
  • Table 3: Cgi Feature Films
  • Table 4: Animation Content Demand Forecast - Tv Channels In Europe
  • Figure 8: Break-Up Of Animation Content Demand By Tv Channels In Europe
  • Figure 9: Cable Tv Watching Pattern In The Us
  • Table 5: Animation Content Demand Forecast - Tv Channels In The Us And Canada
  • Figure 10: Break-Up Of Animation Content Demand By Tv Channels In The Us And Canada
  • Table 6: Animation Content Demand Forecast - Tv Channels In Asia
  • Figure 11: Break-Up Of Animation Content Demand By Tv Channels In Asia
  • Table 7: Animation Content Demand Forecast - Tv Channels In The Rest Of The World
  • Figure 12: Break-Up Of Animation Content Demand By Tv Channels In Rest Of The World
  • Table 8: Worldwide Animation Content Demand Forecast - Tv Channels
  • Figure 13: Break-Up Of Animation Content Demand By Tv Channels Worldwide
  • Figure 14: Global Animation Industry Break-Up Based On Applications
  • Table 9: Classification Of Animation Softwares
  • Table 10: Leading 2d And 3d Animation Softwares
  • Table 11: Key Players And Their Products In 3d Animation Software Market
  • Table 12: Pricing Structures Of Animation Software Packages
  • Figure 15: Commercial 3d Animation Software Market Size
  • Figure 16: 3d Animation Software Market Break-Up By Segment
  • Figure 17: 2d Animation Production Workflow
  • Figure 18: 3d Animation Production Workflow
  • Figure 19: 3d Animation Production Workflow
  • Figure 20: 3d Animation Workflow Using 3d Software
  • Figure 21: Pixar' s Productions
  • Table 13: Capital Expenditure For Setting Up An Animation Studio
  • Table 14: Profile Of Employees Required To Manage The Studio
  • Table 15: Animation Studios In Germany
  • Table 16: Animation Studios In The Uk
  • Table 17: Animation Studios In Italy
  • Table 18: Animation Studios In France
  • Table 19: Animation Studios In Spain
  • Table 20: Animation Studios In Denmark
  • Table 21: Leading Animation Studios In The Us
  • Table 22: Leading Animation Tv Channels In The Us
  • Table 23: Key Animation Studios In Asia
  • Table 24: Leading Animation Studios In Japan
  • Table 25: In-House Content Developed By Korean Animation Studios
  • Figure 22: Korean Market For Animation-Related Merchandise
  • Table 26: Animation Schools In Korea
  • Table 27: Korea' s Leading Animation Studios
  • Table 28: Animation Studios In Canada
  • Figure 23: Number Of Animation Studios In Canada
  • Figure 24: Break-Up Of Animation Studios In Canada Based On Size
  • Figure 25: Classification Of Animation Studios In Canada Based On Capabilities
  • Figure 26: Break-Up Of Animation Studios In Canada Based On Applications
  • Table 29: Animation Studios In Australia
  • Figure 27: Number Of Animation Studios In Australia
  • Figure 28: Break-Up Of Animation Studios In Australia Based On Size
  • Figure 29: Classification Of Animation Studios In Australia Based On Capabilities
  • Figure 30: Break-Up Of Animation Studios In Australia Based On Applications
Description

[Report]
Global Animation Industry: Strategies, Trends and Opportunities
Published: 2008/01
Published by : Digital Vector, Inc. Digital Vector, Inc.

Price:
US $ 5,000.00 PDF By E-mail (Single User License)
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Product Code : DV59469
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