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[Report]

Toys and Games in Singapore

Published: 2006/11

Contact 24 hrs/day
Description

Table of Contents

  • TOYS AND GAMES - SINGAPORE : MARKET INSIGHT
  • EXECUTIVE SUMMARY
  • Market rebounds moderately strong
  • Market adjusts to demographic shifts in birth rates and sex ratio
  • Video games leap ahead of traditional toys and games
  • Future growth in value added of multifunctional and cross-platform novelties
  • Key players joined by new global and local companies
  • KEY TRENDS AND DEVELOPMENTS
  • Fluctuating market stabilises as consumption rises and economic recovery continues
  • Others saturate the market
  • Department stores, toy specialists, durable goods retailers and audio-visual stores preferred distribution channels
  • MARKET DATA
    • Table 1 Retail Sales of Toys and Games by Sector: Value 2001-2006
    • Table 2 Retail Sales of Toys and Games by Sector: % Value Growth 2001-2006
    • Table 3 Retail Sales of Toys and Games by Distribution Format: % Analysis 2001-2006
    • Table 4 Toys and Games Company Shares by Value 2002-2005
    • Table 5 Forecast Retail Sales of Toys and Games by Sector: Value 2006-2011
    • Table 6 Forecast Retail Sales of Toys and Games by Sector: % Value Growth 2006-2011
  • DEFINITIONS
  • Toys and games
  • TOYS AND GAMES - SINGAPORE : LOCAL COMPANY PROFILES
  • ACTIVATE INTERACTIVE PTE LTD - TOYS AND GAMES - SINGAPORE
  • STRATEGIC DIRECTION
  • KEY FACTS
    • Summary 1 Activate Interactive: Key Facts
    • Summary 2 Activate Interactive Pte Ltd: Operational Indicators
  • COMPANY BACKGROUND
  • PRODUCTION
    • Summary 3 Activate Interactive Ltd: Production Statistics 2004
  • COMPETITIVE POSITIONING
    • Summary 4 Activate Interactive Ltd: Competitive Position 2005
  • MAXSOFT PTE LTD - TOYS AND GAMES - SINGAPORE
  • STRATEGIC DIRECTION
  • KEY FACTS
    • Summary 5 Maxsoft Pte Ltd: Key Facts
    • Summary 6 Maxsoft Pte Ltd: Operational Indicators
  • COMPANY BACKGROUND
  • PRODUCTION
    • Summary 7 Maxsoft Pte Ltd: Production Statistics 2004
  • COMPETITIVE POSITIONING
    • Summary 8 Maxsoft Pte Ltd: Competitive Position 2005
  • MIKOISHI PTE LTD - TOYS AND GAMES - SINGAPORE
  • STRATEGIC DIRECTION
  • KEY FACTS
    • Summary 9 Mikoishi Pte Ltd: Key Facts
    • Summary 10 Mikoishi Pte Ltd: Operational Indicators
  • COMPANY BACKGROUND
  • PRODUCTION
    • Summary 11 Mikoishi Pte Ltd: Production Statistics 2005
  • COMPETITIVE POSITIONING
  • PLAY IMAGINATIVE PTE LTD - TOYS AND GAMES - SINGAPORE
  • STRATEGIC DIRECTION
  • KEY FACTS
    • Summary 12 Play Imaginative Pte Ltd: Key Facts
    • Summary 13 Play Imaginative Pte Ltd: Operational Indicators
  • COMPANY BACKGROUND
  • PRODUCTION
    • Summary 14 Play Imaginative Pte Ltd: Production Statistics 2005
  • COMPETITIVE POSITIONING
    • Summary 15 Play Imaginative Pte Ltd: Competitive Position 2005
  • STIKFAS PTE LTD - TOYS AND GAMES - SINGAPORE
  • STRATEGIC DIRECTION
  • KEY FACTS
    • Summary 16 Stikfas Pte Ltd: Key Facts
    • Summary 17 Stikfas Pte Ltd: Operational Indicators
  • COMPANY BACKGROUND
  • PRODUCTION
    • Summary 18 Stikfas Singapore Pte Ltd: Production Statistics 2005
  • COMPETITIVE POSITIONING
    • Summary 19 Stikfas Pte Ltd: Competitive Position 2005
  • TRADITIONAL TOYS AND GAMES - SINGAPORE : SECTOR
  • BRIEFING
  • HEADLINES
  • TRENDS
  • COMPETITIVE LANDSCAPE
  • PROSPECTS
  • SECTOR DATA
    • Table 7 Retail Sales of Traditional Toys and Games by Subsector: Value 2001-2006
    • Table 8 Retail Sales of Traditional Toys and Games by Subsector: % Value Growth 2001-2006
    • Table 9 Retail Sales of Traditional Toys and Games by Distribution Format: % Analysis 2001-2006
    • Table 10 Traditional Toys and Games Company Shares by Value 2002-2005
    • Table 11 Forecast Retail Sales of Traditional Toys and Games by Subsector: Value 2006-2011
    • Table 12 Forecast Retail Sales of Traditional Toys and Games by Subsector: % Value Growth 2006-2011
  • VIDEO GAMES - SINGAPORE : SECTOR BRIEFING
  • HEADLINES
  • TRENDS
  • COMPETITIVE LANDSCAPE
  • PROSPECTS
  • SECTOR DATA
    • Table 13 Retail Sales of Video Games by Subsector: Value 2001-2006
    • Table 14 Retail Sales of Video Games by Subsector: % Value Growth 2001-2006
    • Table 15 Retail Sales of Video Games by Distribution Format: % Analysis 2001-2006
    • Table 16 Video Games Company Shares by Value 2002-2005
    • Table 17 Forecast Retail Sales of Video Games by Subsector: Value 2006-2011
    • Table 18 Forecast Retail Sales of Video Games by Subsector: % Value Growth 2006-2011
Description

[Report]
Toys and Games in Singapore
Published: 2006/11
Published by : Euromonitor International Euromonitor International

Price:
US $ 900.00 PDF by E-mail (Single User License)
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Product Code : EO50414
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