[Report]
Marlin: A New DRM
Published: 2006/06
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Table of Contents
MARKET REQUIREMENTS: DRM
Consumers
- Applying familiar behaviour patterns in a digital setting
- Having difficulty taking a essential conceptual leap
Content Owners and Service Providers
New Vision for DRM
MARLIN
Overview
Technology: Key Concepts
- Domain Model
- P2P
- Multi-Platform
- Interoperability
- Executable License
ROUTE TO MARKET
Adoption by Device Vendors
- Microsoft-based PCs
- Non-PC, Home-based Digital Entertainment Products
- Set-top Boxes (STBs)
- Gaming Consoles
- Personal Devices
- Summary
Adoption by Service Providers
- New Entrants
- New Platforms
Adoption by Content Providers
MARKET DEVELOPMENT SCENARIOS
Market Uncertainties
Modeling Process: Scenarios
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[Report]
Marlin: A New DRM
Published: 2006/06
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Published by : Generator Research  |
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Price:
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Product Code : GS53229 |
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