the-infoshop.com - The vertical markets research portal
View CartView Cart
Global Information, Inc.
US: +1-860-674-8796
EU: +32-2-535-7543
SG: +65-6223-2436
  Home | Catalog | E-mail Alert | Custom Research | About The Infoshop | Contact Us | Site Map |
 

* View All Categories
Japanese Korean Chinese

[Report]

Asia/Pacific (Excluding Japan) Online Gamers Demographics and Gaming Behavior, 2005

Published: 2006/07

Contact 24 hrs/day
Table of Contents

Abstract

This IDC study presents the results and analysis culled from IDC's 2006 Asia/Pacific Online Gaming Survey, 2006 which covered end-user and market dynamics across six surveyed countries to identify key user trends.

Jun-Fwu Chin, senior analyst, Software, IDC Malaysia, states, "Survey results show that desktop PCs will continue to be the dominant platform in the gaming industry as declining hardware and PC costs - brought about by aggressive offerings from vendors in recent years - have led to the high PC penetration and year-on-year growth. With regard to demographics, students and gamers less than 18 years old continue to comprise the APEJ online gaming market. Moreover, massively multiplayer online role playing games (MMORPGs) continue to be the game genre of choice in the region, followed by casual games. However, we expect substantial growth in the casual game sector in the near term as providers look to varying game offerings and avoid any saturation issues within their existing serious game offerings."

Table of Contents

[Report]
Asia/Pacific (Excluding Japan) Online Gamers Demographics and Gaming Behavior, 2005
Published: 2006/07
Published by : IDC IDC

US $ 3,500.00 PDF by E-mail (Single User License)
>
Product Code : ID43786
Please inform me when related publications are released
InfoWatch

Available 24 Hours a Day
US: 1-860-674-8796 EU: 32-2-535-7543 SG: 65-6223-2436
The vertical markets research portal
© 2009, the-infoshop.com by Global Information, Inc. All rights reserved.