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[Report]

Virtual Reality Applications in Healthcare: U.S. Market

Published: 2007/08

Contact 24 hrs/day
Description

Table of Contents

Chapter One: Executive Summary

  • 1.1 The Healthcare Industry
  • 1.2 Information Technology (IT) Market in Healthcare
  • 1.3 Virtual Reality Industry
  • 1.4 Virtual Reality Systems
  • 1.5 Virtual Reality Market
    • 1.5.1 Market Definition
    • 1.5.2 Market Overview
  • 1.6 Virtual Reality Market in Healthcare
  • 1.7 Application of Virtual Reality In Healthcare
  • 1.8 Demand-Side Analysis
  • 1.9 Regulatory Environment
  • 1.10 Conclusions and Future Outlook

Chapter Two: Overview

  • 2.1 Healthcare Industry
    • 2.1.1 Market Overview
    • 2.1.2 Categorization of Healthcare Services
      • 2.1.2.1 Healthcare Service Providers
      • 2.1.2.2 Healthcare Industry Value Chain
    • 2.1.3 Trends
    • 2.1.4 Challenges
  • 2.2 Information Technology (IT) Market in Healthcare
  • 2.3 Virtual Reality Industry
    • 2.3.1 Definition
    • 2.3.2 Applications
    • 2.3.3 Virtual Reality Systems
      • 2.3.3.1 Design Processes of VR System
      • 2.3.3.2 Classification of VR Systems
      • 2.3.3.3 Input Devices
      • 2.3.3.4 Feedback
    • 2.3.4 Virtual Reality Market
      • 2.3.4.1 Overview
      • 2.3.4.2 Government Initiatives
    • 2.3.5 Analysis of Factors Affecting the Virtual Reality Industry
      • 2.3.5.1 Projection Display Systems
      • 2.3.5.2 Semiconductor Devices Industry
      • 2.3.5.3 Computer Product and Computer Peripherals Industry
    • 2.3.6 Trends
      • 2.3.6.1 Widespread Use of Internet Provides Affordable Solutions
      • 2.3.6.2 Digitization of Medical Records
    • 2.3.7 Challenges
      • 2.3.7.1 Technology Limitations
      • 2.3.7.2 Prohibitive Cost of Systems
      • 2.3.7.3 Concerns about Safety and Health
    • 2.3.8 Commercialization of VR Systems

Chapter Three: Opportunities for Virtual Reality in Healthcare

  • 3.1 Virtual Reality in Health Industry
    • 3.1.1 Introduction
      • 3.1.1.1 Market Overview
    • 3.1.2 Advantages
      • 3.1.2.1 Hands-On Training
      • 3.1.2.2 Assessment and Certification of Skills
      • 3.1.2.3 Training in Newly Discovered Medical Protocols
      • 3.1.2.4 Risk-Free Training
      • 3.1.2.5 Gaining Confidence in New and Complex Procedures
      • 3.1.2.6 Insights into Medical Condition of the Patient
    • 3.1.3 Challenges
      • 3.1.3.1 Medical Economics
      • 3.1.3.2 Legal Implications
      • 3.1.3.3 Insufficient Interfaces
  • 3.2 Healthcare Industry Segmentation for Virtual Reality Applications
    • 3.2.1 Applications of Virtual Reality in Surgery
      • 3.2.1.1 Pre-Operative Planning
      • 3.2.1.2 Robot-Assisted Surgery
      • 3.2.1.3 Minimum Invasive Surgery
      • 3.2.1.4 Augmented Reality Surgery
    • 3.2.2 Application of Virtual Reality in Rehabilitation and Therapy
      • 3.2.2.1 Psychological and Physical Rehabilitation
      • 3.2.2.2 Tele-rehabilitation
    • 3.2.3 Application of Virtual Reality in Visualization of Medical Data
      • 3.2.3.1 Insights into the Medical Condition of a Patient
      • 3.2.3.2 Diagnostics
    • 3.2.4 Application of Virtual Reality in Education and Training
      • 3.2.4.1 Interactive Learning
      • 3.2.4.2 Teaching of Anatomy
      • 3.2.4.3 Performance Analysis
      • 3.2.4.4 Training on Uncommon Emergency Procedures
      • 3.2.4.5 Training in Surgery
  • 3.3. Opportunities in Virtual Reality Market based on Therapeutic Areas
    • 3.3.1 Cardiology
    • 3.3.2 Psychology
    • 3.3.3 Radiology
    • 3.3.4 Oncology

Chapter Four: Demand-Side Analysis

  • 4.1 Introduction
  • 4.2 Key Customer Segments
    • 4.2.1 Department of Defense
      • 4.2.1.1 Overview
      • 4.2.1.2 The US DoD' s Expenditure on Healthcare
      • 4.2.1.3 Virtual Reality Requirement for US DoD
    • 4.2.2 Medical Schools
      • 4.2.2.1 Shortage of Physicians: Need to Provide Assistance to a Large Number of Professionals
      • 4.2.2.2 High Cost of Training
      • 4.2.2.3 Lifelong Training in Advanced Technology for Physicians
      • 4.2.2.4 Objective Assessment
    • 4.2.3 Hospitals
      • 4.2.3.1 Shrinking Margins
      • 4.2.3.2 Medical Negligence: Third Largest Cause of Deaths in US
    • 4.2.4 Manufacturers of Medical Equipment
      • 4.2.4.1 Overview
      • 4.2.4.2 Challenges Faced by Manufacturers while Introducing New Products
      • 4.2.4.3 VR Solutions for the Challenges Faced by Medical Equipment Manufacturers

Chapter Five: Case Studies

  • 5.1 CASE STUDY: Virtual Reality in Rehabilitation and Therapy
    • 5.1.1 Use of Virtual Reality to Combat Post-Traumatic Stress Disorder (PTSD)
    • 5.1.2 Use of Virtual Reality to Facilitate Pain Distraction
  • 5.2 CASE STUDY: Virtual Reality in Visualization of Medical Data
    • 5.2.1 Use of Virtual Reality for Diagnosis of a Calcified Heart
  • 5.3 CASE STUDY: Virtual Reality in Surgery
    • 5.3.1 Use of Virtual Reality for Removing Brain Tumors
  • 5.4 CASE STUDY: Virtual Reality in Education and Training
    • 5.4.1 Use of Virtual Reality for Training Professionals in Laparoscopic Cholecystectomy.....

Chapter Six: Regulatory Environment

  • 6.1 Introduction
  • 6.2 International Standards Organization
    • 6.2.1 ISO 13407:1999 - Human-Centered Design Processes for Interactive Systems
  • 6.3 Food and Drug Administration
  • 6.4 Health Insurance Portability and Accountability Act
    • 6.4.1 Privacy Rule
    • 6.4.2 Security Rule

Chapter Seven: Conclusions

  • 7.1 First Conclusion
  • 7.2 Second Conclusion
  • 7.3 Third Conclusion
  • 7.4 Fourth Conclusion
  • 7.5 Fifth Conclusion
  • 7.6 Sixth Conclusion
  • 7.7 Seventh Conclusion
  • 7.8 Eighth Conclusion
  • 7.9 Ninth Conclusion

Chapter Eight: Company ProfileS

  • 8.1 Ascension Technology Corporation
    • 8.1.1 Key Facts
    • 8.1.2 Company Overview
    • 8.1.3 Geographical Presence
    • 8.1.4 Business Line and Product Portfolio
    • 8.1.5 Key Executives
    • 8.1.6 Recent Developments
    • 8.1.7 Company Strategy
  • 8.2 Fifth Dimension
    • 8.2.1 Key Facts
    • 8.2.2 Company Overview
    • 8.2.3 Geographical Presence
    • 8.2.4 Business Lines
    • 8.2.5 Key Executives
    • 8.2.6 Product Portfolio
    • 8.2.7 Company Strategy
  • 8.3 Immersion Corporation
    • 8.3.1 Key Facts
    • 8.3.2 Company Overview
    • 8.3.3 Geographical Presence and Subsidiaries
    • 8.3.4 Business Lines
    • 8.3.5 Key Executives
    • 8.3.6 Product Portfolio
    • 8.3.7 Performance Review
      • 8.3.7.1 Revenue Performance
      • 8.3.7.2 Performance of Geographic Segments
      • 8.3.7.3 Revenues Earned by Immersion Medical, Inc.
    • 8.3.8 Recent Developments
    • 8.3.9 Company Strategy
  • 8.4 Intuitive Surgical, Inc.
    • 8.4.1 Key Facts
    • 8.4.2 Company Overview
    • 8.4.3 Geographical Presence
    • 8.4.4 Key Executives
    • 8.4.5 Business Lines and Product Portfolio
    • 8.4.6 Performance Review
      • 8.4.6.1 Revenue Performance
      • 8.4.6.2 Performance of Product Segments
    • 8.4.7 Recent Developments
      • 8.4.7.1 Technology Acquisitions
      • 8.4.7.2 Reorganization of Its International Operation
    • 8.4.8 Company Strategy
  • 8.5 Mechdyne Corporation
    • 8.5.1 Key Facts
    • 8.5.2 Company Overview
    • 8.5.3 Geographical Presence
    • 8.5.4 Business Lines and Product Portfolio
    • 8.5.5 Key Executives
    • 8.5.6 Recent Developments
    • 8.5.7 Company Strategy
  • 8.6 Medtronic, Inc.
    • 8.6.1 Key Facts
    • 8.6.2 Company Overview
    • 8.6.3 Geographical Presence and Subsidiaries
    • 8.6.4 Business Lines
    • 8.6.5 Key Executives
    • 8.6.6 Product Portfolio
    • 8.6.7 Performance Review
      • 8.6.7.1 Revenue Performance
      • 8.6.7.2 Performance of Geographic Segments
      • 8.6.7.3 Performance of Operating Segments
    • 8.6.8 Recent Developments
    • 8.6.9 Company Strategy
  • 8.7 Mentice AB
    • 8.7.1 Key Facts
    • 8.7.2 Company Overview
    • 8.7.3 Geographical Presence
    • 8.7.4 Business Lines and Product Portfolio
    • 8.7.5 Key Executives
    • 8.7.6 Company Strategy

TABLE OF EXHIBITS

Chapter One: Executive Summary

  • Figure 1-1: Flow of Processes in a VR System
  • Figure 1-2: Worldwide Market Size for All VR Applications (2000-2010)
  • Figure 1-3: Virtual Reality Market in US Healthcare Sector (2004-2010)

Chapter Two: Overview

  • Figure 2-1: Healthcare vs. Other Sectors in Contribution to US GDP (2006)
  • Figure 2-2: US Healthcare Spending (2005-2015)
  • Figure 2-3: Market Players in Healthcare Industry
  • Figure 2-4: Value Chain of Healthcare Industry
  • Figure 2-5: The US Spending on HIT (2002-2008)
  • Figure 2-6: Complete VR System
  • Figure 2-7: Flow of Processes in VR System
  • Figure 2-8: Classification of VR Systems
  • Table 2-1: Features of VR Systems
  • Figure 2-9: Market Size for VR Applications (2000-2006)
  • Figure 2-10: Market Size Forecast for VR Applications (2007-2010)
  • Figure 2-11: Break-up of VR Market - By Geography (2006)
  • Figure 2-12: Break-up of Global VR Market (2006)
  • Table 2-2: Project, Institute, and Funding Provided under ATP (till 2006)
  • Figure 2-13: Projector Display Industry - Value of Shipments vs PPI (2003-2006)
  • Figure 2-14: Computing Speed of Intel Processors (1994-2006)
  • Figure 2-15: Semiconductor Industry - Value of Shipment vs PPI (2002-2006)
  • Figure 2-16: Computer Manufacturing Industry - Value of Shipment vs PPI (2002-2006)
  • Figure 2-17: Commercialization Cycle for Virtual Reality Products

Chapter Three: Opportunities for Virtual Reality in Healthcare

  • Figure 3-1: VR Market in US Healthcare Sector (2004-2010)
  • Figure 3-2: Break-up of VR Application Areas in US Healthcare Market (2006)
  • Table 3-1: Key Conferences Covering VR Industry
  • Figure 3-3: Applications of Virtual Reality in Health Industry
  • Figure 3-4: Market Size for VR in Surgery (2004-2010)
  • Figure 3-5: Application of VR in Surgery
  • Figure 3-6: Market for VR in Rehabilitation and Therapy (2004-2010)
  • Figure 3-7: Market for VR in Visualization of Medical Data (2004-2010)
  • Figure 3-8: Application of Virtual Reality in Education and Training
  • Figure 3-9: Market Size for VR in Education and Training (2004-2010)
  • Table 3-2: Annual Data: Cost of Illness and Number of Patients
  • Figure 3-10: Direct Costs of Cardiovascular Diseases: 2007 (in USD billion)

Chapter Four: Demand-Side Analysis

  • Figure 4-1: Break-up of US DoD' s Healthcare Expenditure (2006)
  • Figure 4-2: US Department of Defense Expenditure on Health (2003-2007)
  • Figure 4-3: Comparative Index: Number of Physicians Present and Required per 100,000 US population
  • Table 4-1: Number of Doctors in US: Age Distribution
  • Figure 4-5: Number of Hospitals in US (1975-2005)
  • Table 4-2: Causes of Deaths in Hospitals
  • Figure 4-6: Market Supply for Electromedical Equipment in US (2001-2006)

Chapter Five: Case Studies

  • Figure 5-1: Patient Pain Ratings with the Use of Morphine During Wound Care
  • Figure 5-2: Patient Pain Ratings with/without the Use of VR during Wound Care

Chapter Eight: Company Profiles

  • Table 8-1: Corporate Details of Ascension Technology Corporation
  • Table 8-2: Resellers for Ascension Technology
  • Table 8-3: Third-Party Devices and Vendors
  • Table 8-4: Applications and Procedures
  • Table 8-5: Key Executives: Mentice
  • Table 8-6: Corporate Details of Fifth Dimension
  • Table 8-7: Resellers for Fifth Dimension
  • Table 8-8: Key Executives: Fifth Dimension
  • Table 8-9: Self-developed Products
  • Table 8-10: Hardware Products Distributed - Company and Product
  • Table 8-11: Corporate Details of Immersion Corporation
  • Table 8-12: Geographical Presence of Immersion Corporation
  • Table 8-13: Key Executives of Immersion Corporation
  • Table 8-14: Product Portfolio
  • Figure 8-1: Annual Revenues of Immersion Corporation (2001-2006)
  • Figure 8-2: Revenues Earned by Immersion Corporation in 2006
  • Figure 8-3: Annual Revenues of Immersion Medical, Inc. (2002-2006)
  • Table 8-15: Corporate Details of Intuitive Surgical, Inc.
  • Table 8-16: Key Executives of Intuitive Surgical, Inc.
  • Figure 8-4: Intuitive Surgical Revenue Performance (2001-2005)
  • Figure 8-5: Intuitive Surgical Revenues by Product Segment (2006)
  • Table 8-17: Corporate Details of Mechdyne Corporation
  • Table 8-18: Key Executives of Mechdyne
  • Table 8-19: Corporate Details of Medtronic, Inc.
  • Table 8-20: Geographical Presence of Medtronic, Inc.
  • Table 8-21: Key Executives of Medtronic, Inc.
  • Table 8-22: Product Portfolio
  • Figure 8-6: Revenues of Medtronic, Inc. (2002-2006)
  • Figure 8-7: Medtronic, Inc. Revenues by Geography (2006)
  • Figure 8-8: Medtronic, Inc. Revenues by Operating Segments (2006)
  • Table 8-23: Partners: Medtronic Navigation
  • Table 8-24: Corporate Details of Mentice AB
  • Table 8-25: Subsidiaries of Mentice
  • Table 8-26: Distributors of Mentice
  • Table 8-27: Key Executives: Mentice
Description

[Report]
Virtual Reality Applications in Healthcare: U.S. Market
Published: 2007/08
Published by : Kalorama Information Kalorama Information

Price:
US $ 3,995.00 PDF by E-mail (Single User License)
US $ 4,395.00 Hard Copy
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Product Code : KL53921
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