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[Report]

Portable Media Devices - US - December 2007

Published: 2007/12

Contact 24 hrs/day
Description

Table of Contents

  • Scope and Themes
  • What you need to know
  • Definition
  • Data for this report
  • Abbreviations and terms
  • Abbreviations
  • Terms
  • Executive Summary
  • The facts
  • 25-34 year olds key to the market
  • Convergence is key particularly amongst younger consumers
  • Single parents, young minority men and portable video games
  • Cell phones approach ubiquity and picture taking is number one feature
  • Younger consumers like to use more phone applications
  • MP3 player ownership
  • iPod is still the product to beat
  • No surprise, video games are a hit amongst children and teens
  • Teenage cell phone and MP3 ownership
  • GPS capabilities provide potential for growth
  • Cell phone subscription services
  • Use of PMDs to play content on other media systems is significant
  • Managing music collections
  • Forecast
  • Recommendations for market development
  • Market Overview
  • Demographic Factors
  • Age
    • Figure 1: Population aged 18 or older, 2002, 2007 and 2012
  • Race and ethnicity
    • Figure 2: Population by race and Hispanic origin, 2002, 2007 and 2012
  • Household income
    • Figure 3: Distribution of households, by household income, 2003 and 2006
    • Figure 4: Median household income, 1996-2006
  • Other factors
  • Function seep
    • Figure 5: Cell phone and portable media player features and functions
  • Locked and unlocked content-hardware systems
  • Product Review
  • Smartphones
  • iPhone
  • Blackberry
  • Palm Treo
  • A/V players
  • Apple iPod
  • Toshiba Gigabeat
  • Microsoft Zune
  • Creative Zen
  • Archos
  • Handheld video game consoles
  • Nintendo DS and DS Lite
  • Nintendo Game Boy Micro and Game Boy Advance SP
  • Sony PSP
  • Advertising and Promotion
  • Introduction
    • Figure 6: Advertising expenditures for selected portable media device brands, 2005-06
  • A/V players
  • Microsoft Zune
    • Figure 7: Microsoft Zune advertisement
  • Apple iPod
    • Figure 8: Apple iPod Brazilian themed advertisement
    • Figure 9: Apple iPod Paul McCartney advertisement
  • Handsets
  • Apple iPhone
    • Figure 10: Apple iPhone demonstration advertisement
    • Figure 11: Apple iPhone YouTube advertisement
  • Motorola
    • Figure 12: Motorola Motorizr advertisement
    • Figure 13: Motorola Q futuristic advertisement
    • Figure 14: Motorola Q futuristic (longer version) advertisement
  • Nokia
    • Figure 15: Nokia Corporate advertisement
  • Samsung
    • Figure 16: Samsung Electronic Slim Slider advertisement
  • Sony Ericsson
    • Figure 17: Sony Ericsson advertisement
  • T-Mobile Sidekick
    • Figure 18: T-Mobile Sidekick "Your friends, all in one place" advertisement
    • Figure 19: T-Mobile Sidekick The Duel advertisement
  • Cell Phone services
  • Amp' d Mobile
    • Figure 20: Amp' d Mobile "pay as you go" advertisement
    • Figure 21: Amp' d Mobile digital animation advertisement
  • Boost
    • Figure 22: Boost pre-paid "I know where you' re at" advertisement
    • Figure 23: Boost premium pre-paid "the girl with the bionic butt-cheeks" advertisement
  • Handheld game players
  • Nintendo DS
    • Figure 24: Nintendo DS advertisement
  • Sony PSP
    • Figure 25: Sony PSP advertisement
  • Ownership overview, plans and attitudes
  • Ownership and plans to purchase handhelds
    • Figure 26: Phone/digital media player ownership and plans to purchase, August 2007
  • Results by age
    • Figure 27: Phone/digital media player ownership, by age, August 2007
  • Attitudes towards convergence
    • Figure 28: Phone/digital media player attitudes concerning convergence, August 2007
    • Figure 29: Phone/digital media player attitudes concerning convergence, by age, August 2007
  • Convergence lags in the portable gaming segment
  • Introduction
    • Figure 30: Cohorts that are important to the portable gaming market
  • Ownership and playing video games, by age
    • Figure 31: Play/own video game and play/own portable player, by age, January-October 2006
  • Minorities play more video games
    • Figure 32: Play/own video game and play/own portable player, 18-34 year olds by race/gender, January-October 2006
  • Results by cohort group
    • Figure 33: Play/own video game and play/own portable player, by cohort group, January-October 2006
  • Results by household income
    • Figure 34: Portable video game system owned or played, by household income, January-October 2006
  • Frequency of playing by demographics
    • Figure 35: Mean number of times Game Boy Advance was played in last week by key demographics, January-October 2006
  • Smartphones
  • Introduction
    • Figure 36: Total U.S. manufacturer sales of smartphones, at current and constant prices, 2003-07
  • Rising cell phone penetration
    • Figure 37: Cellular phone ownership, 2001-07
    • Figure 38: Cellular phone ownership, by household income, January-October 2006
  • Features
    • Figure 39: Features and prices of selected cell phones, January-October 2006
    • Figure 40: Cell phone feature penetration and use, January-October 2006
  • Cell phones: usage, attitudes, and interest in other products and services
  • Cell phone usage and attitudes
    • Figure 41: Cell phone usage and attitudes, by age, January-October 2006
  • Cell phone as primary entertainment device
    • Figure 42: Cell phone as primary entertainment device, by age, January-October 2006
  • Cell phone and current events connectivity
    • Figure 43: Cell phone current event update opinions, by age, January-October 2006
  • Interest in cell phone concepts
    • Figure 44: Interest in cell phone concepts, by age, January-October 2006
  • Portable MP3 players
  • Introduction
    • Figure 45: Total U.S. manufacturer sales of leading portable MP3 player chains, at current and constant prices, 2002-07
  • MP3 player penetration
    • Figure 46: MP3 music/digital media player ownership, by age, January-October 2006
    • Figure 47: MP3 music/digital media player ownership, by household income, January-October 2006
  • Brand owned
    • Figure 48: MP3 music/digital media player brand owned, by household income, January-October 2006
  • Children and Teens
  • Handheld video game player ownership and use among children
    • Figure 49: Children who play/own video game and play/own portable player, by age, January-October 2006
  • Handheld video game player ownership and use among teens
    • Figure 50: Teens who play/own video game and play/own portable player, by gender and age, January-October 2006
  • Cell phone ownership - teens
    • Figure 51: Teen cellular phone ownership, 2003 to 2007
  • Results by age and gender
    • Figure 52: Teen cell phone ownership, by gender and age, January-October 2006
  • Features present on teens' cell phones
    • Figure 53: Cell phone features on cell phones owned by teenagers and adults, January-October 2006
  • MP3 player ownership
  • Results for children
    • Figure 54: Children' s MP3 player ownership, by age, January-October 2006
  • GPS
  • Introduction
    • Figure 55: Total U.S. manufacturer sales of portable and transportable navigation systems to dealers, at current and constant prices, 2002-07
  • Cell phone as primary GPS device
    • Figure 56: Cell phone as primary GPS device, by age, January-October 2006
  • Attitudes toward GPS and cell phones
    • Figure 57: Attitudes toward GPS and cell phones, by age, January-October 2006
    • Figure 58: Attitudes toward GPS and cell phones, by race/ethnicity, January-October 2006
  • Subscriptions for PMDs
  • Cell phone subscriptions
    • Figure 59: Subscription to cellular services, August 2007
    • Figure 60: Cellular internet service plan subscription, by age and race/ethnicity, August 2007
  • Time left on phone subscription
    • Figure 61: Time left on phone subscription plans and desire to change carriers, August 2007
  • Demand for possible new PC/handheld services
    • Figure 62: Interest in $20/month services for PC/handheld, by gender, August 2007
    • Figure 63: Interest in $20/month services for PC/handheld, by age, August 2007
  • Activities for PMDs
  • Downloading audio or video onto a PMD
    • Figure 64: PC and portable media device activities, have done and would like to do, August 2007
    • Figure 65: PC and portable media device activities, by age, August 2007
    • Figure 66: PC and portable media device activities, by race/ethnicity, August 2007
  • Playing audio or video from a PMD
    • Figure 67: PC and portable media device activities, have done and would like to do, August 2007
    • Figure 68: PC and portable media device activities, by age, August 2007
    • Figure 69: PC and portable media device activities, by race/ethnicity, August 2007
  • Content on Handheld Devices
    • Figure 70: Content stored on cell phones/MP3 players and video game players, August 2007
  • Content on phone
    • Figure 71: Content stored on cell phones, by age, August 2007
  • Content on MP3 Player
    • Figure 72: Content stored on MP3 players, by age, August 2007
  • Content on handheld video game player
    • Figure 73: Content stored on video game devices, by age, August 2007
  • Managing a Music Collection
    • Figure 74: PC and portable media device activities, by age, August 2007
  • Future and Forecast
  • Future trends
  • Declining flash prices
  • Screen size to increase
    • Figure 75: Interest in bigger screen on phone, by age, January-October 2006
  • Cell phone as credit card
  • Immersive glasses as monitor
  • PMDs as pocket-sized content carriers
  • Convergence and product integration
  • Keeping up with the Joneses
  • Market forecast
  • Smartphones
    • Figure 76: Forecast of U.S. manufacturer sales of smartphones, at current and constant prices, 2007-12
  • Portable MP3 players
    • Figure 77: Forecast of U.S. manufacturer sales of portable MP3 players, at current and constant prices, 2007-12
  • GPS
    • Figure 78: Forecast of U.S. manufacturer sales of GPS, at current and constant prices, 2007-12
  • Forecast factors
  • Appendix: Trade Associations
  • Appendix: Simmons cohorts
    • Figure 79: Married couples cohorts
    • Figure 80: Single women cohorts
    • Figure 81: Single men cohorts
Description

[Report]
Portable Media Devices - US - December 2007
Published: 2007/12
Published by : Mintel International Group Ltd, Mintel International Group Ltd,

Price:
US $ 3,500.00 Hard Copy
US $ 3,500.00 PDF by E-mail (Site License)
US $ 5,000.00 PDF by E-mail (2 Site License)
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Product Code : MT58812
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