Abstract
SYNOPSIS
This report profiles new capabilities of connected game consoles; analyzes new
services and business models including online multiplayer gaming, virtual
worlds, dynamic in-game advertising, and digital delivery of games and videos;
forecasts sales and revenue growth and market share; and examines the impact
of game consoles on other industries such as Internet video, connected home,
service providers, and content industry.
"Broadband connectivity is now a common feature of current-generation game
consoles," said Yuanzhe (Michael) Cai, Director of Broadband and
Gaming, Parks Associates. "Online console services such as Xbox Live,
PlayStation Network, and Wii Shop Channel create significant new revenue
opportunities for console manufacturers and content providers."