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Games Market Research Reports

 

Global Information, Inc. offers market intelligence on every topic in the Games Market, including, but not limited to: Video Games; Mobile Games; Console Games; Handheld Games; TV Games.

We offer market research, industry forecasts, and business analysis in the Games Market as well as other vertical industries. GII sells reports, databases, newsletters and annual information services that provide the latest market data, such as industry forecasts, projections, trends, market shares, research and development, sales and marketing strategies, and competitive analysis. The easiest way to find out if we have the information you need is to contact us right now. We are open 24 hours a day, 5 days a week with multiple language support. Please see our Contact page to see which office is open right now.

 
 
Online Games Market in Vietnam
Table of Contents Published: 2009/11 Published by: Pearl Research
Pearl Research forecasts the number of users playing online games market in Vietnam to exceed 10 million by 2011, driven by rising incomes, increasing PC and Internet penetration rates, and a large population of youth that are actively seeking out enterta ...

Poker - UK - September 2009
Table of Contents Published: 2009/09 Published by: Mintel International Group Ltd,
This report presents Poker - UK - September 2009. ...

2009 Stereoscopic 3D Gameplay Evaluation Report: An assessment of the performance and usability of 3D games on 3D monitors
Table of Contents Published: 2009/09 Published by: Insight Media
The objective of this report is to provide details of gameplay on 24 different video games in stereoscopic 3D and determine if such gameplay is truly immersive and compelling. In addition, we wanted to clearly document the level of performance, the visual ...

Gaming in the Interactive World - UK - August 2009
Table of Contents Published: 2009/08 Published by: Mintel International Group Ltd,
According to Mintel's research at least 65% of respondents surveyed had played games online. ...

Dedicated Handhelds Versus Mobile Phone Gaming:The Evolving Dynamic
Table of Contents Published: 2009/08 Published by: IDC
This IDC study considers the near-term outlook for growth and innovation as well as the challenges facing dedicated handheld and mobile phone gaming platforms. ...

The Video Gaming Market Outlook: Evolving business models, key players, new challenges and the future outlook
Table of Contents Published: 2009/08 Published by: Business Insights
The global video gaming market is expected to grow at a CAGR of 8.9% over the period 2008-2013 to reach $76.1bn in 2013. In the future the market will be driven primarily by online and mobile gaming formats, which in turn are being driven by increasing in ...

Mobile Market Monitor: Games Q2 2009
Table of Contents Published: 2009/08 Published by: Screen Digest Ltd.
This quarterly report combines Mobile Media Intelligence data and analyst commentary covering publishers' financial results, new title releases, mobile games market revenues and forecasts in areas covered by Screen Digest Mobile Media Intelligence: Europe ...

Gaming in the Interactive World - US - July 2009
Table of Contents Published: 2009/07 Published by: Mintel International Group Ltd,
Electronic gaming plays an important role in how U.S. consumers entertain themselves. ...

Online Games Market in Korea
Table of Contents Published: 2009/07 Published by: Pearl Research
The Games Market in Korea report provides an in-depth analysis of the Korean online games market and contains an executive summary; 2008 to 2014 forecasts for the online games platforms; inhibitors and drivers to growth; deep marketplace analysis; discuss ...

Casinos & Gaming: Global Industry Guide
Table of Contents Published: 2009/06 Published by: Datamonitor
This report contains easily comparable data on market value, volume, segmentation and market share for the Global Casinos & Gaming market, plus full five-year market forecasts. It examines future problems, innovations and potential growth areas within the ...

Video Games
Table of Contents Published: 2009/06 Published by: Global Industry Analysts, Inc.
This report analyzes the worldwide markets for Video Games in Millions of US$. The market for Video Games Software is analyzed by the following platforms: Console Games, Handheld Games, PC Games, Online Games, and Wireless Games. ...

World Video Game Market 2009-2013
Table of Contents Published: 2009/06 Published by: IDATE
This report provides the detailed information about World Video Game Market 2009-2013. ...

New Mobile Games Platforms: Challenges and opportunities
Table of Contents Published: 2009/06 Published by: Screen Digest Ltd.
Despite the growth of new platforms, it is the Java games market that will continue to provide the biggest revenues. As more small publishers, that have been unable to achieve significant revenues with network operators, leave this space, the top publishe ...

Convergence in Portable Consumer Electronics - 2009 Edition
Table of Contents Published: 2009/05 Published by: IMS Research
With developments in mobile network, broadband and connectivity technologies, more devices are now enabled with advanced features such as Internet browsing, media playback, and mobile TV reception. ...

Worldwide Videogame Hardware and Software 2009-2013 Forecast: Entertainment Value Will Drive Sales in Tough Economy
Table of Contents Published: 2009/05 Published by: IDC
With performance curves that have historically defied economic downturns, the videogame console sector of the games industry is somewhat more resistant to recession than are other consumer entertainment markets. ...

Toys and Games - World
Table of Contents Published: 2009/04 Published by: Euromonitor International
Euromonitor International' s Toys and Games in World report offers a comprehensive guide to the size and shape of the market at a national level. ...

Bingo - UK - April 2009
Table of Contents Published: 2009/04 Published by: Mintel International Group Ltd,
This report examines the current state of play in the bingo market, highlighting the impact of legislative, macro-economic and supply-side factors, as well as the changes in the consumer mindset that shape the market. Market size is assessed, and placed i ...

Online Games Market in China
Table of Contents Published: 2009/04 Published by: Pearl Research
Pearl Research' s Games Market in China study provides an in-depth analysis of the Chinese games market. The report contains 2006 to 2013 forecasts; inhibitors and drivers to growth; deep marketplace analysis; profiles of key market players; and strategic ...

Toys and Games in Hungary
Table of Contents Published: 2009/03 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Hungary report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data (2003-2008), allowing you to identify the sectors driving growth. ...

China Toy Industry Market, 2008
Table of Contents Published: 2009/03 Published by: ResearchInChina
According to China Customs, the accumulative toy export value of China toy (including game stations) was totaled at US $12.26 billion during Jan-Jul 2008, up 29.58% compared with the same period of 2007. The accumulative export value was totaled US $20.86 ...

Subscription MMOGs: Life beyond World of Warcraft
Table of Contents Published: 2009/03 Published by: Screen Digest Ltd.
' Subscription MMOGs: Life beyond World of Warcraft' is a detailed review of the subscription market for massively multiplayer online games in North America and Europe. It includes market sizing for 2008 and updated forecasts to 2013 for key territories w ...

Despite Slowing Console Sales, Online Gaming Subscriber Growth Continues Worldwide
Table of Contents Published: 2009/03 Published by: In-Stat
In-Stat' s latest gaming report contains forecasts for online game subscribers annually through 2013 for online-capable game console and handheld consoles. Forecasts for each console include an annual console installed base, the number of subscribers (fre ...

Bingo in the Digital Age: Global market assessment and forecasts
Table of Contents Published: 2009/03 Published by: Screen Digest Ltd.
As the next 12-18 months develop, new entrants to the online bingo market will be forced to choose between (a) the more tried and tested route of the UK where competition is already intense and global market share of gross gaming yield is set to fall, or ...

Networked Gaming: Driving the Future II
Table of Contents Published: 2009/02 Published by: Parks Associates
Networked Gaming: Driving the Future II covers a variety of networked gaming technologies and business models, including casual online gaming, MMORPG, virtual worlds, game advertising, online console gaming, digital distribution, and micro-transaction gam ...

"Nintendo and Japan's Game Industry"
Table of Contents Published: 2009/01 Published by: Eurotechnology Japan, K.K.
Nintendo with Wii and DS (and soon DSi) is revolutionizing the rapidly growing global game industry, and became the undisputed market leader. Japan' s game industry sets global trends, and drives changes. This report analyzes Japan' s game markets and Jap ...

The Adult Videogamer Market in the U.S.: Tapping into the New Diversity of Video-Game Players
Table of Contents Published: 2009/01 Published by: Packaged Facts
This groundbreaking Packaged Facts report provides a detailed analysis of the consumer attitudes and behavior of the 114 million American adults who play video games. Videogamers represent more than half of the adult population and have an aggregate incom ...

The American Gamer: 2008 Survey Results
Table of Contents Published: 2008/12 Published by: IDC
This IDC study of the adult American gamer is a result of primary research data collected from IDC' s 2008 U.S. Gamer Survey. ...

Worldwide Connected Console 2008-2012 Forecast: Revenue Beyond Traditional Retail
Table of Contents Published: 2008/12 Published by: IDC
This IDC study focuses on the North American and worldwide online console gaming market. The scope of this document covers all games and game items that may be downloaded or played online on a videogame console with onboard storage using broadband online ...

Asia/Pacific (Excluding Japan) Online and Device Gaming Overview
Table of Contents Published: 2008/12 Published by: IDC
This IDC study provides information and insights in the dynamics, market size, and forecast trends of three gaming markets in Asia/Pacific (excluding Japan) or APEJ. The markets covered are online gaming, mobile online gaming, and console gaming. The onli ...

Toy Retailing - UK - December 2008
Table of Contents Published: 2008/12 Published by: Mintel International Group Ltd,
Toy retailing revolves around selling a fun product in a highly competitive marketplace. The stores should be vibrant and exciting, but the majority of the market are competing on price and becoming increasingly commoditised. The market is geared up fo ...

Toys and Games in Taiwan
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Taiwan report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games in Spain
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Spain report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games in Singapore
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Singapore report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games in Russia
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Russia report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games in Romania
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Romania report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games in Mexico
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Mexico report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games in Malaysia
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Malaysia report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games in India
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in India report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games in Brazil
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Brazil report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games in Argentina
Table of Contents Published: 2008/11 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Argentina report offers a comprehensive guide to the size and shape of the market at a national level. ...

Games Consoles: Global Industry Guide
Table of Contents Published: 2008/11 Published by: Datamonitor
Datamonitor' s Games Consoles: Global Industry Guide is an essential resource for top-level data and analysis covering the games consoles industry. It includes detailed data on market size and segmentation, textual analysis of the key trends and competiti ...

UK Video Games & Consoles Retailing 2008
Table of Contents Published: 2008/11 Published by: Datamonitor
Verdict Research: UK Video Games and Consoles Retailing 2008 is forecast to experience massive growth over the next five years, bringing in new retailers to market and driving expansion plans among existing players. This report analyses the market dynamic ...

Toys and Games - UK - November 2008
Table of Contents Published: 2008/11 Published by: Mintel International Group Ltd,
The market for children' s toys and games is a substantial one  currently worth 2.1 billion, up by 18% in real terms on 2003. Given the widely differing needs of its target market by age, the market is necessarily highly diverse, ranging from cot toys, ...

Mobile Games Subscription & Download, 2008-2013 (Fifth Edition)
Table of Contents Published: 2008/11 Published by: Juniper Research
This mobile games report looks at the current and future market for both one-off downloads and rental/subscription -based mobile games. It analyses the invigorating impact that the iPhone has had on the mobile games market and at the same time investigate ...

Mobile Gambling Casinos, Lotteries & Betting 2008-2013 (Fifth Edition)
Table of Contents Published: 2008/11 Published by: Juniper Research
This highly anticipated 5th edition of the mobile gambling report provides the most comprehensive analysis of the mobile gambling environment to date. It segments the market by casinos, lotteries and betting and provides vital analysis of national and int ...

The People's Republic of China, Korea, the Philippines, and Singapore Online Gamers' Spending Trends and Gaming Preferences
Table of Contents Published: 2008/11 Published by: IDC
This IDC study shows the results of IDC' s Asia/Pacific Online Gaming Survey 2008, which polled 1,640 online PC gamers in the People' s Republic of China (PRC), Korea, the Philippines, and Singapore on their usage dynamics and gaming preferences, in detai ...

Mobile Online Gaming in China: A Booming and Promising Market
Table of Contents Published: 2008/10 Published by: In-Stat
Mobile online games are played on a mobile phone, smartphone, PDA, or a handheld computer. Usually, a wireless network is required to download the game, exchange data between server and client, or interact with other players. Mobile online gaming uses var ...

Toys and Games in The United Kingdom
Table of Contents Published: 2008/10 Published by: Euromonitor International
Euromonitor International' s Toys and Games in the United Kingdom report offers a comprehensive guide to the size and shape of the market at a national level. ...

Toys and Games
Table of Contents Published: 2008/10 Published by: Global Industry Analysts, Inc.
This report analyzes the worldwide markets for Toys and Games in Millions of US$. The major product segments analyzed are Traditional Toys (Games/Puzzles, Infant/Preschool, Activity/Construction Toys, Dolls/Action Figures, Vehicles/Ride Ons, Soft/Plush To ...

Toys and Games in Turkey
Table of Contents Published: 2008/10 Published by: Euromonitor International
Euromonitor International' s Toys and Games in Turkey report offers a comprehensive guide to the size and shape of the market at a national level. ...

Pearl Research Advisory Subscription/ Asia Pacific Games Market
Table of Contents Issues / Year: 11 Published by: Pearl Research
This report can help companies identify and exploit opportunities in the fast-growing Asian games and content market. ...


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